Much like a soap opera, it's getting pretty confusing following the twisted saga of Crysis' fate on consoles. We just want to know whether it's coming or not. Some of us pour all our money into consoles, not massive computer updates including new graphics cards or operating systems. What do we know so far?
First, thats not how you spell “Crisis.”
It is if youre Crytek, creators of the rather beautiful, original PC version of Far Cry. It is, in fact, a rather clever spelling in
Blizzard recently announced a contest calling for the funniest fan-made World of Warcraft machinema. But players have been creating and posting hilarious short films online since the game's debut several years ago. It's unclear as to whether or not videos made prior to the contest will be eligible for submission, so we thought we'd take a moment to share our personal favorites.
The Adventures of Padfoot and Condi
Episode 4: Pat Sajak vs. Bob Barker
Despite the over-the-top hammy voice-acting,
Warren Spector and his new dev house Junction Point might not be blabbing fully about its first, top secret project yet, but it's emerged that the studio has signed a deal with Vivendi.
Reported in Game Developer magazine, the publisher is obviously happy to let Spector's creative juices flow and supports his plan for an experience that's very much story-driven.
"You don't want to know how many projects I've been told to 'just go make a shooter.' I had one publisher tell me 'you're not
Alright so there's no screenshots to offer but Valve has given us two pieces of fresh concept art from Team Fortress 2, which is enough to keep us quiet until we get up close and personal with the game at GDC next week.
In case you're wondering, the two pieces of art show the different levels of the sentry gun, which for you TF rookies out there is constructed by the wrench-wielding engineer
Capcom is the latest publisher to shell out cold hard cash to be able to use Unreal Engine 3 from Epic. The engine will be used in an as yet unannounced game being developed in North America, which pretty much shoots down any chance of it being a new Resident Evil.
"The Unreal Engine is one of the most powerful and versatile tools available for next-generation game development," said US Capcom boss Mark Beaumont. "More than just a graphics engine, UE3 will empower the development team to
Introversion is developing a multiplayer version of the cult, quirky strategy game Darwinia.
Called Multiwinia and due for release in 2008, the game will combine "elements of the award-winning Darwinia, with the addition of multiplayer support which will enable both co-operative and competitive battles between massive Darwinian armies," Introversion tells us.
Multiwinia lead designer John Knottenbelt has further explained, "We've created a new formation mode which will let you organize your
New details on Sega's videogame tie-in with movie The Golden Compass, which is based on the first book in Philip Pullman's His Dark Materials trilogy, have emerged. Sega's game sticks closely to the screenplay adaptation of the novel. Players will assume the role of the trilogy's main character Lyra as well as Iorek Byrnison, a warrior polar bear whom Lyra befriends during her adventure. Accompanied by her demon Pantalaimon, Lyra's adventures begin when she goes in search of a friend kidnapped
Point your peepers at this fresh action footage from Mercenaries 2: World in Flames, which reveals an exciting treat for anyone who snatches up the game when it hits PC, PS3, PS2 and Xbox 360 later this year. Alongside tanks, Mercs and clapped out saloons, you'll be able to jump aboard a van that's the spitting image of the A-Team's legendary ride from the classic 80s show.
The in-game clips come from developer Pandemic's latest blog episode, in which the team reveal their plans for platform
Is the PC taking another bullet to the chest as a feature that was unique to the platform is now spreading to console?
Epic Games vice president Mark Rein dropped an interesting little bombshell the other day concerning Unreal Tournament 3 and modifications, game reworks - and often labors of love - developed by third-parties and bedroom coders that have kept PC titles alive for years after
Dave "Earthworm Jim " Perry and Acclaim have called on gamers to help the development of their "Top Secret" MMOG project, which will rely heavily on user input. Perry will be building the online game from scratch and will be calling on members of the Acclaim player community to help him develop it in a "collaborative effort with some of the industry's best talent."
He'll then judge the contributors Simon Cowell-style and award the lucky winner a "Video Game Industry Directorship," working on