Can't help but feel an overwhelming, manly urge to look at pictures of armor-clad, skirt-wearing men running around thrusting spears through each other? We just received ten new screens of Ancient Wars: Sparta, and it looks like the game will be featuring plenty of just that.
To be fair, there will be three sets of warriors to choose from: the Romans, Egyptians and Persians. Including three factions will mean a large selection of things to thrust through each other - not just spears.
Artificial Studios' Monster Madness: Battle for Suburbia is a quirky horror-shooter played from a top-down perspective. New screenshots have been released.
In the game, a group of teenagers are battling supernatural nasties in a typical slice of small-town American suburbia brought to life via the use of physics middleware from Ageia. Single player is accompanied by co-op (for up to four) and deathmatch and CTF modes that support up to 16
PC gamers have been playing online matches and downloading extra content long before Xbox LIVE came around. But while Xbox LIVE offers these features under a single, tidy service, doing so on a PC can sometimes be a slightly messier affair. Microsoft is looking to clean things up - and make a bit of money, we imagine - when it debuts its Games for Windows - LIVE service on May 8 of this year for the new Vista operating system.
Perhaps the biggest draw for the new service will be the
Welcome to Part 3 of our week-long Tomb Raider: Anniversary blowout. Today, we conclude our interview with game designer Jason Botta as he talks about the new Egypt level and the game's special bonus features.
How has Egypt changed in comparison to the original game?
The Egypt level is actually very, very similar to the original in the puzzles, the scope and the layout of things. Our approach to all of the levels was to go back, play look through and look at all of the areas from the original
id Software has significant plans for its Enemy Territory series judging by the words spilling out its mouth during a recent interview on the forthcoming Quake Wars.
Speaking to PC Zone magazine about what's next for ET, id's Kevin Cloud explained the developer is "keen to start on a new world in a new ET, building on what we've done."
Quite where a new Enemy Territory would be set is open to speculation - Cloud didn't go into specifics - but there's already a number of ideas bouncing around
Assassin's Creed is set to get its own book trilogy written by a bestselling author, which clearly makes the Xbox 360 and PS3 game as important as Halo, which also has its own range of books.
The first novel in the Assassin's Creed trilogy is due to launch in October 2007 and will be penned by New York Times bestselling author Steven Barnes. The books will aim to expand on the game by covering the back back-story of protagonist Altair and Third Crusade
Wise-cracking, muscle-bound FPS star Duke Nukem is being used to help diagnose depression.
New Scientist has reported that the US National Institute of Mental Health has developed a videogame featuring scenes from Duke Nukem to test spatial memory.
Apparently, spatial memory is affected by the brain's hippocampus, with a shrunken hippocampus linked to depression.
Test cases were required to make their way to a number of locations within the "game" in an allotted amount of time. Measured
Command & Conquer 3: Tiberium Wars has been toned down for the German audience, Electronic Arts revealed to us this morning.
To abide with the ultra-strict ratings laws, the Nod suicide bombers, erm, won't actually commit suicide. Instead the bomb-strapped Fanatic unit will apparently drop off his package and then scuttle off to safety, leaving the battlefield clear of limbs and nasty terrorist entrails. But that's
If you're a fan of splashing cars sideways through thick mud then you should be keeping an eye on this beast.
These five new screens (hit the Images tab above for the rest), which Sega stresses are in-game, demonstrate some impressive detail in both the cars and the surrounding vegetation, and a whole lot of mud
Fireglow's RPG-RTS hybrid Stranger is strutting its fantasy stuff in a new gameplay trailer.
Expected in May, the game throws players into a swords and sorcery world where you command numerous units and three main heroes and, well, beat the crap out of stuff. Fireglow's making a big deal about Stranger's crystal-dependent spell and item enchantment system that, so they say, affords magic a massive degree of flexibility and the title's level (as in "underground," "overground") design which lets