Edmund McMillen, one of the two men behind Super Meat Boy who also worked on Braid, announced yesterday that his new project will be available on Steam next month. The Binding of Isaac already has a placeholder page, and McMillen said via Twitter that the game will cost $4.99 when it launches sometime in that 30-day span...
Music can really enhance a game's atmosphere. It can take an already great experience and really help sell the mood, something composer Danny Baranowsky has become well-known for. Danny B has worked on a number of indie games, including Cannabalt and Super Meat Boy, and he's now lending his talents to the recently-released The Binding of Isaac and the upcoming Cave Story 3D. We recently had a chance to chat with him to find out about his creative process, and to learn his thoughts on game music in general.
GamesRadar: For people who may not know you; can you start off by
introducing yourself and giving a little bit of background on how you got into
making music for games...
29 Nov, 2007
game1 Pronunciation noun, adjective, gam·er, gam·est, verb, gamed, gam·ing.
1. an amusement or pastime: children's games.
videogame1 Pronunciation noun,
1. A form of interactive electronic entertainment, more often than not steeped in all the misery and darkness of the deepest depths of Hell. No-one ever smiles and lots of things get
Capcom has given up its list of what's in store for E3 next month in LA. But while most of what's on offer was a given anyway, the publisher has said there'll be two unannounced games on the show floor for the first time.
What they might be, we don't know. But a Dead Rising sequel's been on the cards for a while now. Maybe that'll turn up?
Digital Extremes, long-time partner of Epic and developer of Unreal Championship and Dark Sector, has added to the crossfire aimed at Unreal Engine 3.
In an interview with Australian site Gameplayer, Dark Sector director Steve Sinclair claims that the company opted out of using Epic's ever-popular engine so that it could hit its desired release date.
"A lot of promises were made about the Unreal Engine 3, particularly on PS3," he said. "But as we see now, the time frames haven't been met and
20th Dec, 2007
Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983.
In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
Abe Lincoln. Charles Darwin. Edge. Between them they’ve mastered the realms of politics, science and writing about overweight Italian plumbers. And, more importantly than any of that, they’re now all 200. Yep, the long-running and respected games mag has just reached its 200th issue, celebrating the landmark event by publishing 200 unique covers.
So if you’re mad for Master Chief, delirious over Deus Ex or want to dip
For two years now we’ve thrown health, sleep and sobriety to the wind in order to bring you GamesRadar’s 24 Hour Marathon! If you’ve missed out on the shenanigans thus far, the point of this video is to make you feel horrible about it. With the exception of StarCraft II, I sacrificed my hard drive to record everyone playing everything with me! Watch dozens of readers intentionally doing the stupidest shit imaginable in Halo 3, Red Dead Redemption, Gears of War 2, BioShock 2, Left 4 Dead 2, Blur, Battlefield: Bad Company 2, Modern Warfare 2, Super Street Fighter IV, Uncharted 2. Of all the crap I've done here, this video is the thing I'm most proud of...
Gamer Digital Episode 2 is now available on Steam. If you missed Episode 1 last week, it’s time to let the staff of PC Gamer stimulate your senses
with the kinds of features you won’t find anywhere else. Plus, you’ll also get a
free and exclusive Team Fortress 2 fedora…
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