Codemasters' elusive war sequel, Operation Flashpoint 2, has reared its head and is looking rather stunning in the pages of the latest PC Gamer UK, on shelves now. PC Gamer calls Codies' war zone "the most mind-bogglingly vast and mercilessly realistic battlefield gaming has ever known," which couldn't be higher praise if they tried, really.
"Operation Flashpoint 2: Dragon Rising is the sequel to the best soldier sim ever
David and Richard Darling, co-founders of Codemasters, were both made Commanders of the Order of the British Empire (CBE), which sounds like a real-time strategy Harry Potter game.
We've been big fans of Codemasters since the days of Dizzy and Brain Ache, but the UK firm is better known for ultra-realistic racing games these days and Lord of the Rings Online. The Darlings literally went from bedroom coders to business superstars, and
If you look properly you'll find that PC game sales are even, if not bigger, than all of the next-gen consoles, says Valve's Doug Lombardi.
"We sort of laugh at it," the marketing man told Shacknews.
"Because we've been wildly successful--we're very fortunate, you know. Our games have all done really, really well, Steam has taken off and become this whole other business for us, Valve has never been in better shape--and yet
Those stingy enough to refuse buying Valve's Orange Box for all of its games can reclaim some of their street cred next month, when the bargain package is split three ways. Team Fortress 2, Portal and the Half-Life 2: Episode Pack will go on sale on April 9. According to Valve this is a worldwide release, although UK retailers list both of the games for pre-order. Pricing for the US (according to retailers) will be $19.99 for Portal and
With a game as stupidly popular and successful as Counter-Strike, the question is not 'Will there be a sequel?' but rather: 'When?' Valve Software, the developer housed in a red building entirely comprised of $50 bills (it could happen), knows this too: "We will never abandon Counter-Strike," marketing man Doug Lombardi told Shack News, explaining why the online shooter hasn't received a major update since the release of Counter-Strike
18th Jan, 2008
[Warning: Like our Portal article from December, this piece features some pretty heady discourse, and also benefits from a visit from Mr. Narrative Theory. If that stuff makes you run screaming, then feel free to run screaming. Also, if you haven't completed Half-Life 2, leave now. This contains some inhuman spoilers.]
Half-Life 2 is widely and rightly regarded as a modern classic. In terms of both gameplay and artistry there have been few, if any, games in the FPS genre which
Jan 9, 2008
If you've got a Steam account and an NVIDIA GeForce card, you can grab a special version of the popular first-person puzzler, Portal. By special, we mean that it's just an extended demo. Still, it's an extended demo for one of the best games of 2008.
So if you haven't already figured out why the cake is a lie and want to see why everyone's been gushing about this unique title, you should stop reading and download Portal: First Slice for free by clicking
Dec 20, 2007
If you park on the streets of a major city like San Francisco, you know there's the risk that a starry-eyed young hooligan with the bold dream of stealing your stereo will smash in your window. GamesRadar US editor Tyler Wilde is well aware of this risk - his car has been broken into three times in the past year. What he didn't know is that not just his stereo is at risk.
As an avid gamer and an angry citizen, he felt it was time to send a message to the window/ocarina smashing
20th Dec, 2007
Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983.
In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
18th Dec, 2007
There are some things that developers and publishers just don't want you to know. And given the unnaturally high number of game announcements, hardware revelations, industry shake-ups, and all round cool things going on this year, they've wanted you to not know a lot during 2007. Thankfully though, the internet exists, and thus nothing is sacred.
That's the eternal irony of the games industry. It's a business which tries to shroud itself in secrecy, but whose patrons congregate