Electronic Arts may have a reputation as a more US-centric publisher, but the upcoming Japanese release of the EA-published Shadows of the Damned ought to call that into question. The title, which comes from Japanese devs Shinji Mikami and Suda51, is now coming full circle thanks to a new publishing agreement between EA and Sega...
Extra extra! Hot off the presses, we’ve got the NPDs for the month of March, namely the stats on the top ten best selling games of the month and what all the consoles sold in the US as well. Looking at the list, we realize that March was a crazy month for game releases; it arguably had more AAA titles than last November.
29 Nov, 2007
game1 Pronunciation noun, adjective, gam·er, gam·est, verb, gamed, gam·ing.
1. an amusement or pastime: children's games.
videogame1 Pronunciation noun,
1. A form of interactive electronic entertainment, more often than not steeped in all the misery and darkness of the deepest depths of Hell. No-one ever smiles and lots of things get
20th Dec, 2007
Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years… Well, some other years are 1983.
In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague
Abe Lincoln. Charles Darwin. Edge. Between them they’ve mastered the realms of politics, science and writing about overweight Italian plumbers. And, more importantly than any of that, they’re now all 200. Yep, the long-running and respected games mag has just reached its 200th issue, celebrating the landmark event by publishing 200 unique covers.
So if you’re mad for Master Chief, delirious over Deus Ex or want to dip
Ken "BioShock" Levine's studio, formerly called Irrational Games, formerly called 2K Boston, now called Irrational Games again, has kicked off a series of interviews with game industry moguls, beginning with Todd Howard, Executive Producer and Game Director from Bethesda Softworks, and the leader behind Fallout 3 and the Elder Scrolls series. Levine and Associate Producer Shawn Elliott (formerly an editor at 1up) talk with Howard about game design, the future of RPGs, their histories, and the industry in general...
Peter Molyneux is renowned for making enjoyable games and contributing greatly to the industry. He's also famous for exaggerating the odd game feature and sometimes making shit up as he goes along. During his BAFTA Academy Fellowship acceptance speech at yesterday's ceremony in London, Molyneux used his precious moments on stage to thank his hosts for the prestigious award and apologize (albeit tongue-in-cheekily) for misleading a few media journalists along the way...
Peter Molyneux has been pretty hard on himself lately. He called Fable II's story "rubbish," and said that the game was "rushed" and contained "huge design flaws." Looks like his hyperbole goes both ways - he can hype the hell out of a damn dog, and he can tear down his past accomplishments with the same deftness. Now everyone's favorite self-deprecating game designer is making fun of his big talk about Black & White's weather patterns...
Peter Molyneux, the father of Fable and
'god game' pioneer, announced he will be leaving Lionhead Studios and
Microsoft to lead new indie adventures under his freshly minted
studio, 22 Cans...
Gaming icon Peter Molyneux has been selected receive a Lifetime Achievement Award during the 11th Annual Game Developers Choice Awards (GDCA). Held in march, the event will honor Molyneux's 25 years in video game industry and willrecognize "the career and achievements of a developer who has made an indelible impact on the craft of game development and games as a whole."...