Diablo III isn’t the only PC game slipping to 2012. Rift
developer Trion has revealed that their free-to-play massively multiplayer
online real-time strategy, End of Nations, will also be retreating to a much out of 2011. It’s a delay we’re happy to hear about, too –
with all of the heavy-hitting sequels coming out this year it would have been
really hard for a F2P RTS to compete, especially with games like The Old
Republic standing their ground in 2011...
End of Nations might not be due out until next year, but that doesn't
mean you shouldn't start getting prepared early. Today, the developer
released a batch of screenshots of the upcoming free-to-play RTS/MMO
hybrid featuring tanks, artillery, and scout vehicles fighting in some
of the different locations that will be made available at launch...
Trion Worlds has a plan of attack for the release of End of Nations, the large-scale MMORTS it's releasing free-to-play later this year. And, because you're such valued members of the community and all, it's sharing that plan in a new video - and soliciting beta signups...
We're a few days away from the beginning of E3, but don't tell that to Trion - it just released a new trailer for End of Nations, its upcoming MMORTS...
Times are rough at Trion Worlds: up to a third of the team behind Rift is gone and End of Nations development shake-ups abound...
27 Nov, 2007
For a time of peace on earth, theres going to be a lot of stress and killing around this Christmas. Just think about this winters biggest games. Whether its COD4s visceral gunfire tearing apart wall and limb alike, the bloody back-stabbing business of the always-hounded Altair, or Kane and Lynch just being plain old sociopathic, the jovial festival of light and wonder really is looking like a quite brutal one this year.
We need a way to combat this, and preferably one which
id Software has significant plans for its Enemy Territory series judging by the words spilling out its mouth during a recent interview on the forthcoming Quake Wars.
Speaking to PC Zone magazine about what's next for ET, id's Kevin Cloud explained the developer is "keen to start on a new world in a new ET, building on what we've done."
Quite where a new Enemy Territory would be set is open to speculation - Cloud didn't go into specifics - but there's already a number of ideas bouncing around
Sept, 11, 2007
Splash Damage and id have released the promised PC demo of Enemy Territory: Quake Wars. It weighs in at just over 700MB.
So says the Quake Wars community website, the demo "comes with the final version of Valley, one of the larger battlegrounds in the game. Set in Yosemite, California, Valley has the Global Defense Force on the attack, as they attempt to foil a Strogg contamination plot centering on a water treatment facility.
"Valley features a great blend of close quarters
Oct 25, 2007
Enemy Territory: Quake Wars dev Splash Damage is on the verge of releasing the next big update for its game and has shoved details on what's imminent onto the interweb.
Topping the list in patch 1.2 is full voice communications support "allowing rapid and easy coordination with your team-mates".
"You can select the input and output devices independently of your speakers which allows you to use dedicated headsets and microphones, communicate on three separate channels, mute all
Dec 13, 2007
Splash Damage's next update for Enemy Territory: Quake Wars will include a training mode to ease new players into the multiplayer action.
"The single greatest hurdle to ensuring great game-play online is getting new players to understand the basics of team-play, and the subsequent amazing buzz that comes from coordination," the developer says of the upcoming 1.4 update.
"The new Training Mode helps achieves this by teaching new players how to make effective use of the Mission