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Neverwinter Nights 2

Also known as: Neverwinter Nights II

The Dungeon Masters at Obsidian roll up an instant classic

Complete control of additional characters is also very satisfying because it allows you to fully sculpt multiple players simultaneously - or simply click on the recommended upgrades instead. With a number of very finicky requirements for some of the more esoteric "Prestige Classes", it would be impossible to see very many if only your main character was controllable. So, in addition to giving you complete tactical flexibility in battle, having a full-blown party scratches many itches at the same time on the role-playing side.

Putting you in complete control of the camera is also an improvement that puts this sequel leaps and bounds ahead of the original. In addition to the traditional isometric top-down view, you'll be able to sweep into an over-the-shoulder view with a flick of the mouse wheel, and rotate the camera around in any direction you choose. While the somewhat tricky and (at times slow) camera takes a little getting used to, it sets you inside a much more immersive environment, showing off the magnificent visual changes that are on offer with the sequel. NWN2 boasts full day/night cycles and a robust light engine which deftly creates shadows that actually effect gameplay - especially for sneaky types.


 
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JohnnyMaverik  - 8 months 7 days ago 
Just realised that I got this mixed up with the expansion "Storm of (wassit)" so ignore my post on that review. I did buy this game in the end despite my misguided reservations (or so you would think) that came from reading the review for the expansion and thinking it was for this.

It is ok, havent got that far in it yet but I have played for a good couple of hours. Personally I think the graphics are quite good, not cutting edge but standard for these times, satisfying lets say. The game play is ok but a bit stunted, the usual I click and watch you attack stuff, which is fine but takes a bit of getting used to and never lets you feel involved or particualy relish the next fight.

The camera and controlls are in parts bloody aweful, the camera, as mentioned by this review is jerky, and especially when you first start playing boadering on uncontrollable, and the controlls while not all bad (but none actually good as such) are at times horrible and take a while to get used to, menus could have been much, much better aswell.

The party aspect is cool I agree and the story seems pretty good although I havent got that far so I'm anticipating it getting much better, as most stories do as they progress. But combat while using the party is also a bit hit and miss and again, takes a bit of getting used to, although thankfully they do allow you ample opertunity to get the basics down at the beggining in a setting which doesnt affect the progression of the story in any way.

Personally at the moment I'd give it a 6 since there are things I quite like, but nothing I love, but thinks that are frustrating and I just down right cant stand. But as the story line progresses and the game opens up it'll probably be 8 worthy, nine what with it basic problems is a bit over shoot in my opinion though..
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The Knowledge
Neverwinter Nights 2
Neverwinter Nights 2

Genre: Role Playing
Release date: Oct 31, 2006
Published by: Atari
Developed by: Obsidian
Designer: Feargus Urquhart
Franchise: Neverwinter Nights
Multiplayer Modes:
Offline
1 player SOLO
Online
64 player CO-OP
9 AWESOME
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Latest Articles About This Game
The Dungeon Masters at Obsidian roll up an instant classic
PC Review  -  Nov 1, 2006