Quantcast

Medieval II: Total War


Nobody expects the Danish Inquisition

Take merchants, for instance. Guide them to an ingot of silver, bolt of silk or similar resource then leave them there and they send back a trickle of florins to your treasury. On occasions wheeler-dealers get bullied off their pitches by more experienced AI competitors. This low-key economic warfare is a risky business. Success aggravates foreign powers and failure can result in the aggressor closing up shop permanently.

Spies and assassins have been a crucial part of the Total War experience ever since the series started and they are as important as ever in Med II. Hooded hitmen scamper everywhere for a few turns, hitting each other, then getting hit in return. It's splendid to watch, especially when your top operative emerges alive and kicking with massively enhanced stats.

Adding to the pleasure of covert capers are amusing pre-rendered cutscenes illustrating the mission results. Cannily, success and failure sequences start the same way, so you aren't instantly alerted to the result the second the clip starts.

Above: It looks amazing, but street-fighting can still be fiddly

Remember the inquisitors from M:TW? They are back with a vengeance (and a big sack of blood-caked interrogation instruments) but are only available to the Papal States. If you treat religion as dismissively in Med II as you did in M:TW you'll rapidly come unstuck.

Let things slide and eventually, in addition to visits from the holy arsonists with the thumbscrews, you'll face Rome's ultimate sanction - excommunication. Other states look on excommunicated nations as strategic sweetmeats. If things get really bad you might even find the Pope's decided to give Jerusalem a year off and sent a Crusade in your direction.


 
1 Comment
Order Comments: Newest First | Oldest First
m4ggot  - 11 months 27 days ago 
great game!
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge

Medieval II: Total War

Genre: Strategy
Expected release date: Winter 06
Published by: Sega
Developed by: Creative Assembly,The Creative Assembly
Franchise: Total War
Min system requirements: P4 1.5GHz or equivalent, 512MB RAM, 11.0GB HD space, 128MB DX 9.0c-compatible video card
Recommended system: P4 3.0GHz or equivalent, 2.0GB RAM, 512MB DX 9.0c-compatible video card
Multiplayer Modes:
Offline
8 player VS
8 player CO-OP
1 player SOLO
Online
8 player VS
8 player CO-OP
9 AWESOME
Read the review
Latest Articles About This Game
Nobody expects the Danish Inquisition
PC Review  -  6 Nov 2006