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Medieval II: Total War


Medieval 2: Total War hands-on

Count us ready to take on the world

Once they charged, we could see first-hand how the individual troops reacted in battle, with hurtling horses scattering infantry and victorious fighters scanning the area for new opponents. But these developments aren't simply aesthetic. A unit's stance, behavior and general look broadcasts its overall morale, for quick and simple reference.

We also got to see a desert battlefield, as our English army answered the Pope's call for a crusade. Religion plays a huge part in Medieval 2 and, if you're in favor with the pontiff - like we were - you can even influence his decisions, which led us into battle with the Egyptians. Of course, you can also just have his Holiness knocked-off by one of your assassins, and fans will be pleased to note that the mini-movies of an assassin's mission - showing the events of his success or failure - are back and enhanced.

Medieval 2: Total War has a whole host of extra features, with deformable castles, settlement choices and special bonuses for taking part in Crusades just scraping the tip of the warmongering iceberg. The game is out at the end of the year, but we'll be back with more info long before then.


 
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The Knowledge

Medieval II: Total War

Genre: Strategy
Expected release date: Winter 06
Published by: Sega
Developed by: Creative Assembly,The Creative Assembly
Franchise: Total War
Min system requirements: P4 1.5GHz or equivalent, 512MB RAM, 11.0GB HD space, 128MB DX 9.0c-compatible video card
Recommended system: P4 3.0GHz or equivalent, 2.0GB RAM, 512MB DX 9.0c-compatible video card
Multiplayer Modes:
Offline
8 player VS
8 player CO-OP
1 player SOLO
Online
8 player VS
8 player CO-OP
9 AWESOME
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