Unlike other MMORPGs, many special items in Maple Story can't be earned in-game. Instead, they're purchased at the "Cash Shop." The Cash Shop's stock includes clothes and cosmetic enhancements, as well as expendable items and special companion pets. The cash shop takes NX Points instead of in-game currency, and 1,000 of these points cost $1 in real-world moolah. The average piece of clothing will set you back around 3,000-5,000 points. Ouch. Doesn't seem quite so "free" now, does it? True, compared to other MMORPGs, Maple Story is still cheap - but if you want to build a sizable wardrobe, expect to plunk down a pretty penny.
More worryingly, after you play for a while, the gameplay in Maple Story starts to lose its charm. There's no backstory behind the game's world, unlike the rich histories of World of Warcraft or Final Fantasy XI. Leveling up is tedious at higher levels, and the class system is limited. Quests given by NPCs lack variety - objectives are usually variations on "kill X enemies" or "bring me X items." But perhaps the biggest oversight are no Player vs. Player options, which we've come to expect in MMORPGs by now.





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