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Lost Empire: Immortals

Lost in space, we hold out a thumb and hope for the best

While the story is light and terribly translated at times, the quests are rewarding enough (resource-wise) to keep you doing them, although you’ll get tired of random civilisations saying, “We are tired of your presence, give us some minerals.” You may even find yourself lapsing into a fugue state involving automatically blowing up anyone you meet, just to stop them complaining about you.

While this is isn’t a particularly original nor brilliant game, it’s fun once you get past the bomb of research and design that the game drops on you. Just don’t expect a tutorial that will explain how to play this game; trial and error are your friends. Once you’ve allied with them, Lost Empire: Immortals will be one too.

May 5, 2008

You'll love
  • Rewarding quests
  • Layered strategy
  • Building custom ships
You'll hate
  • Busy work
  • Waiting for things to happen
  • Horrible translation
 
The Knowledge
Lost Empire: Immortals
Lost Empire: Immortals

Genre: Strategy
Release date: Mar 11, 2008
Published by: Paradox Interactive
Developed by: Pollux Gamelabs
Min system requirements: Windows XP or Vista, 1200 MHz CPU, 512 Mb of RAM, GeForce 4, 1 GB of Hard Disk space, DirectX 9
Multiplayer Modes:
Online
10 player VS