This latest stab at recreating the hallowed lands of Middle-earth doesn't mess around: from the very start you're dabbling in and around the much loved and extraordinarily well-known Fellowship storyline, spanning the lovingly recreated lands of Eriador. Be it clearing the path for Frodo and Sam with Boromir, or bumping into much-loved tree-hugger Tom Bombadil, you'll be thrust into your own personal story within the events of Middle-earth, without necessarily infringing on the adventures of certain furry-footed ring bearers.
While in Azeroth your beginnings are decidedly humble, your first minutes in Middle-earth thrust you into a fantasy romp of epic proportions. Even the hobbits get their fair share of scares from the start, watching as ring wraiths stare down their friends in search of the Baggins boys. Developer Turbine hasn't re-invented the wheel, but instead has tried to roll it in a Guild Wars-esque direction of having a gigantic, over-arching quest that affects everything you do. Not to say there aren't a bevy of side-quests, but there is an emphasis on putting you into a storyline as vast as Peter Jackson's pre-Atkins gut.





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