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Lord of the Rings Online: Shadows of Angmar


Consoles getting Lord of the Rings MMO?

"LOTR is a platform we can build from," says exec producer

Turbine Entertainment is not ruling out a console version of its MMO The Lord of the Rings Online, exec producer Jeffrey Steefel has revealed.

"I actually think Lord of the Rings is a platform we can build from. Our license is to build massively multiplayer online games based on the books on all platforms, all across the world, so we want to leverage that over time," Steefel explained in a recent interview.

"You know, there are all these different ways of interacting with the world, how can I do it?"

But should Turbine forge ahead with a console version of LotRO, it would have to take a different approach to the game due to the nature of the platform. Steefel says what's suitable for console is something that has to be taken into absolute consideration.

"But you've got to do everything in a thoughtful way and know why you're doing it, for who you're doing it, and then, what is an MMO on a console? What is that really? It has to be different," he said.

June 21, 2007


 
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Lord of the Rings Online: Shadows of Angmar
Lord of the Rings Online: Shadows of Angmar

Genre: Role Playing
Release date: Apr 24, 2007
Published by: Midway
Developed by: Turbine Studios
Min system requirements: PIII 1.6GHz or equivalent, 256MB RAM, 3.5GB HD space, 64MB DirectX 9.0c video card
Multiplayer Modes:
Online
MMO player MMO
9 AWESOME
Read the review
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