Just Cause 2


Chris Antista - GamesRadar
By Chris Antista posted 1 year, 7 months ago

PODCAST: A tropical paradise of classic gaming, EVO 2010 recapped, cheap used games, dinosaurs and The Man...


Lost is no longer just a show. Lost is a multimedia mythology. So while the television series finally ends this weekend, its impact on popular culture – the island's hold on our collective imagination – will live on for much longer.

Just look to videogames for proof. Hidden references (the numbers, the hatch, polar bears) and clever cameos (Jack, Desmond, Locke) pop up in nearly every genre and on nearly every system.

Here are the 16 we've discovered so far. Know of any Others?




Last night I finished Just Cause 2. My lasting memories of the game will be its incredibly beautiful world, the massive array of brilliant vehicles to drive/pilot and the amount of stuff you can mindlessly blow the shit out of. But there'll be a sadness there too. Despite these thrills the boss battles kicked me hard in the balls due to their unbelievably mundane, by-the-numbers exploits. So what is it with game’s frequently missing the target with boss fights?



Writing up our talk with Lead Game Designer at Avalanche Studios, Peter Johansson, was difficult, because we now spend every waking second parachute-climbing mountains and battering hanging enemies to death with our grappling hooks in Just Cause 2.


By GamesRadar UK posted 1 year, 10 months ago

This week's audiological delight features even MORE
news about the fallout from Zampella and West's Infinity Ward booting, possibly the most misinterpreted Question of the Week answer from drunken Dave M and your mixed bag of messages to the GamesRadar Hotline

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TalkRadar UK Episode 34 (1:12:15) 


Sandbox games like Just Cause, GTA and Saints Row tend to have one big thing in common, Easter Eggs. Huge, open landscapes encourage exploration, and devs are always cramming secrets, references and loot into every obscure corner of the map. Thing is, a lot of this stuff takes ages to find; scouring every last inch of the world map can’t be rushed, and it’s no surprise to see new Easter eggs in games that are years old.


We don’t make a big deal about it, but we here at GamesRadar actually live several months in the future. It’s pretty cool, although we should warn you that we still won’t have flying cars or laser cats come Christmas – shocker, we know. But we do have review scores for the games you’re most looking forward to playing.


By GamesRadar UK posted 3 years, 11 months ago

Eager to find out more info on Just Cause 2, we asked the game's lead designer, Peter Johansson, about the new island location, the new grown-up Rico, the new grappling hook and more...

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