In case you missed it, we previously talked about how Homefront’s a sort-of videogame remake of Red Dawn in our earlier preview, where we focused on the first level of the single-player campaign as well as several hours of play in the multiplayer. Homefront is a prime example of incongruous single-player and multiplayer components: the former is a brutal, politically savvy meditation on the ramifications of the US being the world’s sole superpower, while the latter is a piece of pure entertainment where you shoot other people over the internet with miniature rockets from remote-controlled helicopters...
Homefront strikes a rare nerve with its premise. The moment we began the single-player campaign, something unusual in videogames happened to us: we became terrified simply by a premise. Surely it has to do with a startlingly realistic idea that challenges the comfort of US supremacy in the modern era. We would imagine, though, that it has the potential for hitting a similar nerve for UK gamers, since although it doesn’t take place on “home” soil for those of you across the Atlantic, it still presents an unsettling, unfamiliar situation that neither the US nor UK has experienced in recent memory: military occupation...
So what would happen if - in the year 2027 - the United States of America had its ass handed to it by a unified and nuclear-armed Korea? Homefront, the new first-person shooter from Frontlines: Fuel of War developer, Kaos Studios, pulls no punches answering that very question in the game's properly shocking opening 10 minutes.

We recently went hands-on with Kaos Studios, Homefront - an upcoming FPS that sees the US invaded by the Korean People's Army. It won countless awards at E3 2010 for mixing balls-out action with the stylish pacing of Half Life 2, and in short, we're excited. But our hands-on is with the multiplayer side of things. Are we just as stoked about the online aspects as we are the campaign mode? Hit the jump to find out.
Surely, it can only be a good thing when a game demo leaves you wanting more. We’re sitting in a private theater in New York, having just seen two new levels of Homefront – the game that sees you fighting in a nightmarish future world where a unified Korea has invaded and occupied the US – and what the developer has just shown us was good. Damn good. But there are so many aspects of the game yet to be revealed: features that could potentially turn this striking FPS from being ‘potentially amazing’ to just plain ‘amazing’...
You might not know about THQ’s big 2010 shooter Homefront… but after this year’s E3 games show, we confidently predict that’ll change. Think Killzone’s intensity meets Half-Life’s emotive storytelling, as Dave Votypka, Kaos Studios’ General Manager explains…
The economy has collapsed, there’s a worldwide energy crisis and the once-great USA is in tatters. No, it’s not present day: the year is 2027, and North Korea has used its missiles to destroy South Korea and invade the States. Hmm, we could cover one eye, squint with the other and pretend we’ve never played this scenario before...