Hitman: Blood Money


Ever since I was but a lad, the prospect of my first virtual hit a mere glimmer in my eye, I’ve had a dream. Oh, alright then, ever since I finished Blood Money. Anyhoo, that dream is of a world where Scotland always qualify for the World Cup. An existence where Back to the Future II's hoverboards are both affordable and in plentiful supply. And, most importantly, a world where the next Hitman is announced at this week’s E3 as an open world game.

Read inside to find out why Agent 47 doing a Niko Bellic would be a murderously good idea. 


Yeah, yeah, videogame movies suck. We're bored of saying it. But regardless of the suckage and widespread critical kicking they receive, they just keep on coming. Why so? We doubt that they're made for the love of it, so it must be because they can actually make a few bucks at the box-office. Can it really be true and, if so, how much money do video game movies actually make?

We picked 10 videogame movies and found out how


Mikel Reparaz - GamesRadar
By Mikel Reparaz posted 4 years ago

On some level, roughly 95 percent of games have always been about assassination: go to point A and kill prominent entity B, fighting your way through goons C through Z to get there. Most games tend to come up with a morally justifiable pretext for all the violence, but more and more, we're seeing games that drop the act and let you be what you've secretly known yourself to be all along: a remorseless killing machine bent on destroying your targets.



By Gabe Graziani posted 5 years, 8 months ago
As we played through Hitman: Blood Money, we couldn't help but be captivated by both the moody environment and the twisted sense of humor. In fact, we were so tickled by Agent 47's various methods of madness that we shot a couple of our favorites on our uber high-tech video capture stations and stitched 'em together for you in a feature we've titled "Hitman: Blood Money's Top

By Ben Richardson posted 5 years, 10 months ago
Agent 47, everyone's favourite hired killer, makes a welcome return this summer, and we tracked down Rasmus Hojengaard, game director at IO Interactive, for a Hitman: Blood Money interrogation. Born in a secret lab and genetically engineered to be a ruthless killer, Agent 47 uses his shadowy ties to an unknown agency to acquire missions - and for the first time, we'll finally be able to earn cash for killings and blow it on gleaming metal murder-tools. Hitman: Contracts gave us some excellent

By Ben Richardson posted 5 years, 11 months ago
Agent 47, everyone's favorite hired killer, makes a welcome return this summer, and we tracked down Rasmus Hojengaard, game director at IO Interactive, for a Hitman: Blood Money interrogation. Born in a secret lab and genetically engineered to be a ruthless killer, Agent 47 uses his shadowy ties to an unknown agency to acquire missions - and for the first time, we'll finally be able to earn cash for killings and blow it on gleaming metal murder-tools. Hitman: Contracts gave us some excellent
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