Pac-Man and Mario owned the 1980s. Sonic, Lara and Snake took over for the 1990s. Their games are considered classics. Their names are timeless and iconic. Their images are burned into the memory of every gamer, even those who were born after the characters themselves.
Now we have another ten years worth of heroes, villains, sidekicks and love interests to occupy our imagination. Which, however, will remain there?
People like to see good triumph over evil. It's the reason Superman always wins despite getting stabbed in the face with shards of Kryptonite. Why John McClane beats a skyscraper full of heavily-armed terrorists with nothing but a string vest. And why those pesky S.T.A.R.S. agents always get the better of the T-virus. Sometimes, though, there are games brave enough to spit in the face of convention and let their no gooders go
When we went to the Leipzig GC this year, we found ourselves in strangely familiar surroundings. Strangely,
disturbingly familiar surroundings. Gravity guns at the ready...
We’re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2’s Garry’s Mod, we cited the “why the hell not” clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic
Nov 1, 2007
According to Rule 34, if it exists, there is porn of it. There are some exceptions of course. For example, we're glad there aren't any nude Little Sister mods for BioShock. However, for some characters, it's only a matter of time until nakedness strikes in the form of a nude mod or patch. But really, how much time are we talking about? If you've never wondered if Alyx Vance kept her clothes on longer than Lara Croft, it's probably for the best. Otherwise, see the video, download
God of War
Kratos is totally bad ass - when have you ever killed a god? And the fact that Aries ate an H-bomb for breakfast that morning really added to the effect. Except, now that Kratos is the new God of War, shouldnt we have to kill him in God of War 2? Whatever, just let us rip the eyeballs out of something and dont make us
When Half-Life 2 was first released, many people saw the game's Steam registration process - which barred gamers with no internet access from being able to play it - as developer Valve's greatest mistake.
Nearly two years on, however, and Steam is instead beginning to look like the harbinger of a wave of innovative, exciting and brilliant games. New and interesting titles, not just modifications of Half-Life 2, are being added to the online service on an impressively frequent basis.
If you're
Friday 2 June 2006
When Half-Life 2 was first released, many people saw the game's Steam registration process - which barred gamers with no internet access from being able to play it - as developer Valve's greatest mistake.
Nearly two years on, however, and Steam is instead beginning to look like the harbinger of a wave of innovative, exciting and brilliant games. New and interesting titles, not just modifications of Half-Life 2, are being added to the online service on an impressively
Half-Life boss Gabe Newell has revealed that "primary characters" will die over the trilogy of new Half-Life 2 episodes. "People need to feel that characters are genuinely at risk," he says. "Otherwise they lose investment and the significance of their actions is diminished."
Half-Life 2: Episode One, released this Thursday on Valve's Steam service, will kick off this exciting story arc. In the run-up to the release, we visited Valve's Seattle HQ for an exclusive interview.
"With the trilogy,
Half-Life 2: Episode One, which will be released tomorrow on Valve's Steam service, is the first in a trilogy of new outings for the award-winning series. We spent some quality time with the team behind the hugely anticipated game to find out more about the Half-Life franchise's episodic shift.
Episode-based games are the answer to "making great entertainment for gamers," according to Valve co-founder Gabe Newell. "Episodic gaming will be as important for single-player as Counter-Strike, the