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Guild Wars


Throwing the "pay to play" model out the window

With furious PvP competition and lots of content for casual questers and hardcore adventurers, Guild Wars has something to offer for everyone. You won’t experience the same feeling of immersion that you’d get from playing World of Warcraft or EverQuest II as the game loads you and your party to areas separated from the rest of the players online every time you leave town, which makes playing Guild Wars feel more like a 3D version of Diablo II at times. But with no monthly fees you can’t go wrong with this top-notch RPG that threatens to break the standard "pay to play" business model.

You'll love
  • Flexible character creation system
  • More action than grinding
  • No monthly fees
You'll hate
  • Somewhat stale story
  • Steep learning curve for PvP
  • Frequent loading screens

 
2 Comments
Order Comments: Newest First | Oldest First
Pikachu777  - 9 months 24 days ago 
I have Guild Wars and World of Warcraft. WoW is WAY better.
Kikyabut2  - 3 months 10 days ago 
i like guild wars better simply because its free. paying monthly for a game you've already bought just seems like a waste of money to me. theres more to life than gaming... like food and shelter
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The Knowledge

Guild Wars

Genre: Role Playing
Release date: Apr 26, 2005
Published by: NCSoft
Developed by: ArenaNet
Multiplayer Modes:
Online
1000 player MMO
9 AWESOME
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