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Guild Wars Nightfall


Set in the Egyptian inspired continent of Elona, the third campaign in the successful Guild Wars series introduces two new professions, controllable heroes that you can customize and command, and a bunch of new skills for your PvP pleasure.

Available on: PC
Genre: Role Playing
Release date: Oct 26, 2006
Published by: NCSoft
Developed by: ArenaNet
Min system requirements: PIII 1.0 GHz or equivalent, 512MB RAM, 3 GB HD space, 64MB DirectX 8.0c video card
Recommended system: PIV 2.0 GHz or equivalent, 1 GB RAM, 3 GB HD space, 64MB DirectX 9.0c video card
Multiplayer Modes:
Online
4 player CO-OP
8 player VS
9 AWESOME
Read the review


Screenshots updated Apr 18, 2007
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Like its predecessors, Guild Wars Nightfall breaks the standard business model set by Sony and Blizzard by offering a streamlined, massively multiplayer online role-playing experience with a robust PvP system and lots of new missions for adventurers - minus the monthly fees. Set in the Egyptian-inspired land of Elona, Nightfall adds two new professions to the original six from Guild Wars: Prophecies (the original Guild Wars, which was retroactively renamed when the first expansion came out). ...
Guild Wars 2
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Its 100 years later in the world of Tyria, in the kingdoms of Ascalon and Kryta - the original Guild Wars: Prophecies setting. The same key tenets of gameplay remain in place, but much has changed alongside the ever more sparkly graphics; not least that everything seems… well… persistent. Up until the advent of the sequel, when you ventured outside a settlement there wasnt much chance of bumping into a friend. No chance actually - you and your party would meet up, then fight ...   » Read Full Guild Wars Nightfall preview
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ESRB Rating
Guild Wars Nightfall is rated:
Teen
Use of Alcohol, Violence
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