Set in the Asia inspired land of Cantha, the second stand-alone campaign in the successful Guild Wars series introduces the Assassin and Ritualist professions along with new PvP modes.
Available on:
PC
Genre: Role Playing Release date: April 28, 2006 Published by: NCSoft Developed by: ArenaNet
Wait... this isn't an expansion? A sequel you say?
Apr 09, 2007
Its 100 years later in the world of Tyria, in the kingdoms of Ascalon and Kryta - the original Guild Wars: Prophecies setting. The same key tenets of gameplay remain in place, but much has changed alongside the ever more sparkly graphics; not least that everything seems… well… persistent. Up until the advent of the sequel, when you ventured outside a settlement there wasnt much chance of bumping into a friend.
No chance actually - you and your party would meet up, then fight
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ESRB Rating
Guild Wars Factions is rated: Teen
Suggestive Themes,
Use of Alcohol,
Use of Tobacco,
Violence