Don’t expect your experience bar to disappear once you hit level 20 either, as with the Guild Wars of old. While the true level cap hasn’t been revealed yet, it’s expected to be higher, and a longer path than any of the original Guild Wars games demanded. But don’t worry about missing out on playing with your high level friends. A ‘sidekick’ system means that you’ll receive a temporary boost to bring you into line with your chums. If you’re just grinding, you’ll be able to join up with an AI party, but playing with real-life online humans will net you more experience.
From day one in Guild Wars you could take any character into one of its deathmatch arenas and fight competitively. Those arenas are now complemented by a persistent skirmish area called ‘The Mist’. Imagine a 24-hour, 365-day battle and you’re pretty much there. Anyone can wander in at any point and contribute to the fighting; successful kills and missions are converted into equipment rewards.
With all these features, the Guild Wars developers are clearly gunning for World of Warcraft’s players. The good news: they’ll never charge a monthly fee for this game.