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GTR 2


If GTR was German techno, its sequel is Nirvana

The original GTR stood out as an incredibly faithful simulation, entrancing despite a totally unforgiving approach to grip. This sequel softens the challenge with a far more accepting - yet, make no mistake, far more realistic - attitude to excessive behavior. Yet it's still more intense.

Drivers of GTR 2 's Lamborghinis, Maseratis and Porsches (to name a few) can breathe a sigh of relief that some grip now lingers once the rear tires start spinning, whereas before all hope would be lost. This means braking wildly late, hitting those fanatically-modeled 3D curbs and generally flicking the car too hard are now options, should you need them. They may not be the way to the ultimate lap time, but they're often the way past an opponent in a race.

This game conveys an unrivalled sense of mass versus the machine's attempts to change its course and, allied to the already highly impressive handling, this new freedom to overstep the mark (and, if you're either good or lucky, come back from it) adds a welcome human edge.

After all, racing, like music or any other endeavor, is about people as much as machines - something F1 has forgotten with tragic effect. If the original game demanded the ultra-controlled, metronomic beat of German techno, GTR 2 is the loose intensity of Nirvana.


 
The Knowledge
GTR 2
GTR 2

Genre: Racing
Release date: Sep 26, 2006
Published by: 10Tacle Studios
Developed by: SimBin,SimBin Development Team
Multiplayer Modes:
Offline
28 player VS
Online
28 player VS
9 AWESOME
Read the review
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If GTR was German techno, its sequel is Nirvana
PC Review  -  Oct 2, 2006
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