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			<title>GamesRadar - Grand Theft Auto</title>
	    	<link>http://www.gamesradar.com/pc/grand-theft-auto/g-2005120715251869232177</link>
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	    	<language>en</language>
	   	
		
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    					<title>Modern Warfare 2 to smash GTA sales record (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-418764.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/418000/418764_1_hs.jpg" /&gt;&lt;br /&gt;MCV: Rival publishers forecast that Activision title will shift 1.7m UK copies in first week&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 29, 2009
    							
    						
    					
    				
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    					<title>Blizzard, Nintendo &amp; Rockstar North Represent Industry's Most Affluent Developers (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-326363.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/326000/326363_1_hs.jpg" /&gt;&lt;br /&gt;31 studios from across Europe feature in the list - 26 of them in the UK. These include the likes of Rockstar North (third on the list and responsible for the Grand Theft Auto franchise), LEGO Star Wars developer Traveller&#039;s Tales (11th) and Media Molecule (18th), the developer of LittleBigPlanet - and the highest placed independent UK studio on the list.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 11, 2009
    							
    						
    					
    				
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    					<title>Real Crimes Inspired by GTA (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-280969.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/280000/280969_1_hs.jpg" /&gt;&lt;br /&gt;Asylum:
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 &lt;br&gt; &amp;quot;&amp;quot;Grand Theft Auto IV&amp;quot; is more than 2008&#039;s Game of the Year. It&#039;s also America&#039;s touchstone, the game that continues to inspire -- inspire the awe and ire of violent deadbeats, washed-up lawyers, dumb gangs, sexual predators and news-hungry journalists fearful of gaming&#039;s effects on the poor wee tots. And once in a while, it inspires a little bit of good, too.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 19, 2009
    							
    						
    					
    				
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    					<title>Jack Thompson pays the Florida bar (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-234463.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/234000/234463_1_hs.jpg" /&gt;&lt;br /&gt;Say what you will of Jack Thompson, he always pays his bills. And he sure will do his damndest to let you know about it, too.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 21, 2008
    							
    						
    					
    				
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    					<title>Old GTA games sold 1 million units in May-July (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-194347.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/194000/194347_1_hs.jpg" /&gt;&lt;br /&gt;Speaking in an earnings call following the release of Q3 financials last night, Take-Two CEO Ben Feder said that old GTA titles have sold in seven figure units for the quarter.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 5, 2008
    							
    						
    					
    				
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    					<title>INTERVIEW: Sam Houser (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-168218.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/168000/168218_1_hs.jpg" /&gt;&lt;br /&gt;MCV: The Rockstar co-founder looks back over his amazingly successful career, discussing his biggest challenges, successes - and what&#039;s he&#039;s still to achieve.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jul 11, 2008
    							
    						
    					
    				
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    					<title>Sam Houser: 'People want to put Rockstar out of business' (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-168182.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/168000/168182_1_hs.jpg" /&gt;&lt;br /&gt;MCV: Biggest challenge of legend&#039;s career has been the &#039;powerful people&#039; who want to crush GTA firm&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jul 11, 2008
    							
    						
    					
    				
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    					<title>Things we'd like to see in a Grand Theft Auto movie (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/news/things-wed-like-to-see-in-a-grand-theft-auto-movie/a-20080521134031729074/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/G/Grand%20Theft%20Auto%20Vice%20City/showfile-2--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Though there has been no confirmation of a GTA movie, no one can deny that the games lend themselves to the cinema. There are plenty of &#034;cinematic&#034; moments in each GTA game, moments where the game seems to transcend its medium and become &#034;art.&#034; And then there are those moments where you run-down various urban stereotypes in your stolen car while listening to commercials about shipping pets overnight in a box. Combining comedy and ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								May 22, 2008
    							
    						
    					
    				
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    					<title>Man turns GTA IV box into computer (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/news/man-turns-gta-iv-box-into-computer/a-2008052211482811042/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;When you got your special edition copy of Grand Theft Auto IV, did you ever think &#039;Hey, that would make an awesome case for a PC?&#039; No? Well, Mark Harris did.&lt;/p&gt;&lt;p&gt;During a quiet spot at work, Harris took a miniITX system and saw the potential in its size. &#034;Normally I don&#039;t see the point in buying limited / special editions of computer games,&#034; he told us, &#034;as they come with items that you will find yourself throwing away after a ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								May 22, 2008
    							
    						
    					
    				
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    					<title>Grand Theft raises R rating prospect - The Australian (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-145900.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/145000/145900_hs.jpg" /&gt;&lt;br /&gt;The Australian writes:
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 &lt;br&gt; &amp;quot;The (Australian) Government could approve an R rating category for the computer and video game industry by the end of the year in the wake of debate over the censorship of the contentious game Grand Theft Auto IV.
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 &lt;br&gt; The Office of Film and Literature Classification ordered sex scenes to be cut from the game for it to meet the highest available rating for computer games, MA15+. While the sex scenes have been edited out of the Australian version, graphic violence and drug use - a central element of the GTA series - remain untouched.
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 &lt;br&gt; Greg Bondar, chief executive of the Game Developers Association of Australia, said he believed the furore over the rating of the game had taken the debate to a new level that would force the Government&#039;s hand.
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 &lt;br&gt; In March, more than two months before the release of the game, Home Affairs Minister Bob Debus announced a review of the games classification system to be administered by the Victorian Attorney-General.
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 &lt;br&gt; A discussion paper on the review is expected to be released in coming weeks.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 15, 2008
    							
    						
    					
    				
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    					<title>Pachter: PS3 Beat 360 in April, Software Boomed (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-144466.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/144000/144466_hs.jpg" /&gt;&lt;br /&gt;EDGE writes:
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 &lt;br&gt; &amp;quot;Wedbush Morgan analyst Michael Pachter believes that the PS3 outsold the Xbox 360 in the US during April, while monthly software sales hit $830 million, up 113 percent on last April&#039;s total.
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 &lt;br&gt; Ahead of the NPD Group&#039;s April videogame sales data release, expected this Thursday after market close, Pachter forecast that Nintendo once again came out on top in terms of hardware sales, shifting 600,000 Wii consoles and 550,000 DS systems. He cited greater Wii and DS availability in his investor note as contributing factors to the systems&#039; sales success. He also said he expects the PS3 to have outsold the Xbox 360 by 290,000 units to 275,000...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 12, 2008
    							
    						
    					
    				
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    					<title>Are they still worth playing? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/are-they-still-worth-playing/a-2008050892657180014/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;We know that all you GTA heads are neck-deep in the beautifully rendered corpses of mid-level irritating crime-boss douchebags, but let&amp;#8217;s take a moment and consider our roots. Liberty wasn&amp;#8217;t always this chock-full of cell phone blabbing pedestrians, road raging grandma SUV pilots, and rights-violating officers of the law. In a simpler time, there was only one camera view looking down on all the chaos and the citizens were jaggy ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								May 8, 2008
    							
    						
    					
    				
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    					<title>The complete history of Grand Theft Auto (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-complete-history-of-grand-theft-auto/a-2008042314506193050/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/04/GTAStory/CVGS01.history.art1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Crime doesn&amp;#8217;t pay. But virtual crime? That does pay. And by the bucket-load. Even by the time the series reached Florida, it was breaking records in a major way, with Vice City becoming the fastest-selling PS2 title ever - until San Andreas beat it. And that&amp;#8217;s despite four million Americans pre-ordering Vice City, and a million more buying it upon its release (here in the UK, the Miami Vice-vibed title shifted over a quarter of ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 25, 2008
    							
    						
    					
    				
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    					<title>Grand Theft Auto 1 - Fart button showcase! (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/videos/g-2005120715251869232177/v-20080423133451765088</link>
				    
				
				
				    
    				
				    
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    								Apr 23, 2008
    							
    						
    					
    				
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    					<title>Kiwi GTA Modder May Face Real Cops (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-137203.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/137000/137203_hs.jpg" /&gt;&lt;br /&gt;Now here&#039;s a familiar story, modder cooks up something and gets in legal trouble, although it&#039;s usually from the software publisher. In this case, &amp;quot;unauthorised use of a police uniform&amp;quot; is an offense under New Zealand&#039;s Police Act.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 20, 2008
    							
    						
    					
    				
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    					<title>What type of GTA player are you? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/what-type-of-gta-player-are-you/a-2008041594131355091/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/G/Grand%20Theft%20Auto%20IV/Everything%20Else/Finished/accomplice--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Anticipating the approach of the latest Grand Theft Auto isn&amp;#8217;t the same as yearning for a new Halo or Resident Evil. Most games make you anticipate the experience that the designers dole out to you in a prescribed way, whereas with GTA, you anticipate all the ways in which you will create experiences of your own design. Even if the main draw for some players is the story&amp;#160;- and the marketing for GTAIV aims to show this will be the ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 15, 2008
    							
    						
    					
    				
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    					<title>Battle of the GTAs (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/battle-of-the-gtas/a-20070328174917778026/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>Ever since the release of 2001&#039;s groundbreaking Grand Theft Auto III, there&#039;ve been seemingly hundreds of games that shamelessly rip off its free-roaming, carjacking open-world formula. But as hard as the pretenders try, there&#039;s still only one ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Mar 28, 2007
    							
    						
    					
    				
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    					<title>The Making of Grand Theft Auto (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-making-of-grand-theft-auto/a-20060713164354833016/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>Before the controversy, before the massive sales, before hot coffee, Grand Theft Auto was simply a top-down action game with wild ambition and a driving concept of a &#034;living city.&#034; Who knew that concept would one day transform the entire videogame industry?  Probably nobody, so it&#039;s worth taking a look behind the scenes to see how GTA got its start, complete with the conflict, concepts and chaos that went with it. Thanks to our friends at Edge magazine in the UK, we&#039;re happy to provide this ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Jul 13, 2006
    							
    						
    					
    				
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    					<title>The Making of Grand Theft Auto - part three (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-making-of-grand-theft-auto-part-three/a-2006071115820701041/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>Just joining us? You&#039;ll want to read part one and part two first, then c&#039;mon back.

While the original vision of Grand Theft Auto was scaled back for PC, the PlayStation version, although preserving the core of the game, lost even more features, including fire engines and trains. But 18 months into development, the entire city had to be razed and rebuilt, as programmer Brian Baird recalls.

&#034;[Programmer] Mike Dailly came up with a new technique to draw 24-bit color tiles instead of the low-res ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Jul 13, 2006
    							
    						
    					
    				
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   						<title>Grand Theft Auto (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/screenshots/g-2005120715251869232177</link>
				    
				
				
				    
    				
				    
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    								Jul 11, 2006
    							
    						
    					
    				
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    					<title>The Making of Grand Theft Auto - part two (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-making-of-grand-theft-auto-part-two/a-2006071014222457004/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>Did you miss part one? No sweat - click here and take it from the top.

Once a firm idea was in place and pitched to publisher BMG Interactive, work began on Race &#039;n&#039; Chase (the early name for Grand Theft Auto) straight away, putting flesh on the living city&#039;s bare skeleton. &#034;We went a little overboard on the simulation,&#034; says developer DMA&#039;s studio boss Dave Jones. &#034;Buses following routes, people getting on and off, traffic lights working properly, a rail network. The more we could make it a ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Jul 10, 2006
    							
    						
    					
    				
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    					<title>The Making of Grand Theft Auto - part one (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-making-of-grand-theft-auto-part-one/a-20060707121026424027/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>The one thing that everyone agrees on is that they didn&#039;t make Grand Theft Auto, but that&#039;s not strictly fair: the other thing that everyone agrees on is that everybody made Grand Theft Auto. Talking to those that worked for DMA Design back in the late &#039;90s it&#039;s difficult to get anyone to claim significant credit for themselves, although they&#039;re generous with praise for others.

Development of Grand Theft Auto - or Race &#039;n&#039; Chase as it was originally known before a clash with a Matchbox ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Jul 10, 2006
    							
    						
    					
    				
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    					<title>The making of Grand Theft Auto (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-making-of-grand-theft-auto/a-20060705162157984074/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>Wednesday 5 July 2006
The one thing that everyone agrees on is that they didn&#039;t make Grand Theft Auto, but that&#039;s not strictly fair: the other thing that everyone agrees on is that everybody made Grand Theft Auto. Talking to those that worked for DMA Design back in the late &#039;90s it&#039;s difficult to get anyone to claim significant credit for themselves, although they&#039;re generous with praise for others.

Development of Grand Theft Auto, or Race &#039;n&#039; Chase as it was originally known before a clash ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Jul 7, 2006
    							
    						
    					
    				
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    					<title>The making of Grand Theft Auto (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-making-of-grand-theft-auto/a-2006070791626359019/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>Click here to read part one of our three part &#039;The making of Grand Theft Auto&#039; feature
Click here to read part two of our three part &#039;The making of Grand Theft Auto&#039; feature

Friday 7 July 2006
While the original vision of Grand Theft Auto was scaled back for PC, the PlayStation version, although preserving the core of the game, lost even more features, including fire engines and trains. But 18 months into development, the entire city had to be razed and rebuilt, as one programmer Brian Baird ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Jul 7, 2006
    							
    						
    					
    				
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    					<title>Is GTA off to Japan or Columbia? (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/news/is-gta-off-to-japan-or-columbia/a-20060223105949890048/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>While most of the world are still ploughing their way through the trail of the dead in , GTA&#039;s developers Rockstar are already planning their next headlong plunge into the immoral world of mouthy mobsters.

Their latest move has been to send a group of lawyers out to sign up a variety of potential game names, while at the same time lazily reaching out a paw to give the rumour mill a quick spin.
 
We have uncovered five potential titles for their next GTA game, with each one having been ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Feb 28, 2005
    							
    						
    					
    				
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    					<title>Grand Theft Auto: The Movie signed up at last? (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/news/grand-theft-auto-the-movie-signed-up-at-last/a-20060223105926500018/g-2005120715251869232177</link>
				    
				
				
				    
    				
						
					    
					    	<description>After Grand Theft Auto publishers Rockstar recently helped fund soccer hooligan Brit flick The Football Factory, it finally looks as if the movie rights to GTA have been picked up.According to movie gossip site Ain&#039;t It Cool News, producer Michael DeLuca (who has worked on Blade, Rush Hour 2, Austin Powers 2 and Boogie Nights, among others) has acquired the rights to produce a film based on the massive-selling crime-&#039;em-up series.DeLuca is apparently known for going out of his way to support ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								May 19, 2004
    							
    						
    					
    				
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   						<title>Bomb Shop (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/cheats/g-2005120715251869232177#2005138888000000043100</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Jan 23, 2006
    							
    						
    					
    					
    				
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   						<title>Cheat Codes (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/cheats/g-2005120715251869232177#2005138888000000043101</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Jan 23, 2006
    							
    						
    					
    					
    				
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   						<title>Debug Actions (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/grand-theft-auto/cheats/g-2005120715251869232177#2005138888000000043102</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Jan 23, 2006
    							
    						
    					
    					
    				
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