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Grand Theft Auto IV


Your pre-eminent automotive gangsterism

So once you reach your destination there’s a good possibility that there will be some fighting. This starts off with a few punches and kicks, and soon graduates to firefights with pistols, shotguns, SMGs, Molotovs, and eventually sniper rifles and assault rifles. With a mouse you hold down a button to aim, and it all works fairly well.

The problems arise when you try to take cover. By default, hitting ‘Q’ enables you to hug walls, cars or other solid cover. This works most of the time, except on the odd occasions when you seem unable to lean round particular corners, or when faced with a door, which will always swing shut in your face, and stop you from shooting the bads. This does get frustrating, especially when effective enemy-slaughter is so essential to the completion of most of the missions. This is the one part of the game that feels under-developed, and it will irritate on occasion. It’s not too hard if you remember to stock up on body armour and bullets, but some fights take you by surprise.

You’ll certainly experience a degree of fatigue in trying to get through all these missions. They’re almost all bound up with driving to somewhere, shooting someone, perhaps chasing them through the city first, and starting again if you mess up. You can’t decide not repeat them if you fail, since most drive the overall plot. Worse, there’s no quicksave: just an option to repeat the whole thing – housekeeping errands and driving missions too. It’s another area where frustration can start to set in. Fortunately, these missions are all bookended by GTA IV’s wonderful cast of characters, who ensure that this is one of the few games in existence where we’re not clamoring to get past the cutscenes.

Perhaps what’s most entertaining about all the recent Grand Theft Auto games, and this one is no exception, is how the missions and the sandbox world end up colliding. For example: a shootout in a warehouse attracts the attention of cops, and the escape means killing police, stealing a car, then heading into the city to lose them. We were soon involved in a gun battle with six cop cars, and quickly had no tires. We bailed out, with our accomplice in tow, and stole a truck. We headed onto the freeway, still firing wildly out of the windows. Sadly, our escape was not to be and a headlong crash sent us flying through the windshield, out of the overpass, and headfirst onto a beach 30 feet below... time to restart. The second time around we take off on foot, leading to a running battle with cops across rooftops and parkland. Ludicrous, escalating carnage is this videogame series’ trademark, and it doesn’t pale in GTA IV.

Crucially, this incarnation has discarded many of the roleplaying elements of San Andreas, such as fitness, and simply focuses on the matter of there being loads of things to do, aside from the vehicular carnage and inevitable homicide of the missions. This means that it’s the city itself that is the star of the game. As we’ve said, it’s based on New York. Each of the four game regions is based on a different borough. You start out in a Brooklyn analogue, and travel into equivalents of Queens, The Bronx and Manhattan. Each region has numerous attractions, some of them based on the real world. Coney Island and the Statue of Liberty are there, for example, and Rockstar’s version of the Empire State Building looms over the skyline.

It’s the richness of the city that satisfies. It’s a massive place, teeming with life. This is largely an illusion of course, but that barely matters. It’s as close to the ‘living city’ ideal that these games have been aiming for as we’re likely to get. Dozens of random interactions take place with your every trek down a street, and the options for getting into trouble are near infinite. We got into a fight on the way to the subway, and ended up being chased by helicopters – it’s that kind of town. It’s also dripping with sideline amusements: the dialogue of the burger-diner waitress, the weird performance art shows at the clubs, even some standup by Ricky Gervais.

While you discover some of this while doing the core missions, it’s the peripheral distractions of both going out with Roman and meeting your girlfriends that really make your virtual life so worth living. Although incredibly simplistic, they’re oddly touching. Getting drunk with Roman or pursuing your ladyfriends offer little practical benefit, but is nevertheless a welcome aside, and a healthy dose of human color in the game. Going bowling or to a show – these are entertainments in their own right, and the way in which GTA IV presents them as casual offshoots of the main game is enthralling.

We do have some grumbles to close with. The first is the additional fluff that sits in between you and the game. You need to log into Rockstar Social Club to go online – fair enough we suppose – but then you need to log into Games for Windows Live too. It’s a bizarre hindrance, and totally unnecessary. It’s exactly the opposite of the kind of streamlining we expect of games today. We also experienced some major framerate wobbles. It was nothing fatal, and the game looks incredible on an 8800 and a Dual Core processor, but the lag was nevertheless in evidence. Otherwise this seems like a deft conversion: GTA IV is astonishingly beautiful, and playable on gamepads or mouse and keyboard alike.

Finally, the multiplayer component has been expanded for PC and integrated video uploading comes as standard too – replays of great moments can be easily saved and edited.

Dec 2, 2008

You'll love
  • Greatest virtual city ever made
  • Full of laughs, deaths, and accents
  • Even prettier on PC
You'll hate
  • Not easily beaten
  • Lacking features from previous GTAs
  • Seemingly endless driving

 
14 Comments
Order Comments: Newest First | Oldest First
GoldenMe  - 11 months 24 days ago 
Hmm, lacked features from the console versions.....why?
Oh well. First!
Tasty_Pasta  - 11 months 24 days ago 
I still don't get how the PS3/360 versions got 10/10s, but this gets 9, even though the graphics are better and there's the video editor and more expanded multiplayer. But then again, GTA controls always suck horribly on PCs as compared to consoles. It's still a great game. I just wish my PC could run it so I could get in on some of the things the modding community always puts out.
bamb0o-stick  - 11 months 23 days ago 
I'm running on a quad-core and a Geforce 260 GTX and I'm still getting frame hits randomly. Annoying as hell when you're driving and then suddenly ram into a (cop) car. I'm not even playing with all the settings turned up, studders even on optimal settings. Even Crysis didn't run this annoying, I sure hope it gets resolved soon.

Also, having to register for both the Social Club and Live sucks ass. Took me almost 30 minutes to install and jump into the game.
muffchild  - 11 months 23 days ago 
you're not the only one having problems bamboo-stick. I'm getting shitty FPS on Low setting, almost unplayable and I can play farcry2 with everything set to very high. from looking at the forums it seems that everyone's having the same problem even on extreme rigs. the game just wasnt ported and coded very well. seems like rockstar rushed this one out for xmas shoppers.
muffchild  - 11 months 23 days ago 
and ya, the social club and live thing was a pain in the ass. what? I can't save my progress unless I use windows live? fine $#%ing install it. I wanna know why they even bother installing a GTA4 icon AND a SocialClub icon? clicking on the first one just launches the second one anyway? haven't been this frustrated with a game in a long time.
Defguru7777  - 11 months 23 days ago 
They barely mentioned the video editor and the expanded multiplayer. "Oh, let's just stick it in at the end, no one will notice or care!"
I did and I do!
Maybe I just need to calm down.
bamb0o-stick  - 11 months 22 days ago 
Glad to hear I'm not the only one muffchild.

Warning to those who install this game, your patience WILL be tested. Rockstar expects you to have at least 1 GB of memory on your video card to run HIGH textures, and even more if you want your draw distance maxed out.
DeadGirls  - 11 months 22 days ago 
I agree.
I have been waiting to play IV it was announced for Xbox (but I don't own one). I have to say, so far it was definitely worth the wait - EXCEPT FOR:
1. It sometimes crosses the line between playable and unplayable fps, even though I could run Crysis and Farcry 2 just fine. This is the first game that has put my system to the test, but it seems like it should run better...
2. Windows Live is a pain in the ass. Now that I'm all signed up and it works I don't mind it so much, but was it REALLY necessary Rockstar?
3. Rockstar Social club currently causes GTA IV to crash (with an error) on startup if you are logged in when you launch the game. The only way to play multiplayer is to alt+tab and login after starting the game. I expect that will be fixed with an update soon, but jesus, that's pretty unprofessional.

This game is awesome, definitely deserving of all the praise it got with its console releases. I just hope Rockstar supports the PC version with patches and updates as much as possible.
BooostFlare  - 11 months 18 days ago 
Im getting very strange problem with the pc version of GTA IV!!After sometime the screen starts shaking pretty badly and when i get in a car like this, it starts moving itself....!!! and after sometime it gets on fire and explodes!!I just dont get it,,its running great on ultra high graphics..i have core 2 quad 2.66,asus maximus formula motherboard,2 gb dominator ram and a 1 GB nvidia 9600GT.i just dont get it!!does anyone of u is getting this framework problem????and is there a way to fix it???
secondshooter  - 11 months 13 days ago 
It's definitely not anyone's system, just a less-than-desirable porting job. Hopefully Rockstar will fix it soon.
blix2006  - 10 months 25 days ago 
thank you for at least bringing up in your review that the game runs like ass.figured you would sugar coat it.
SOUTHPARKKENNY4LIFE  - 5 months 19 days ago 
I played this on ps3 and xbox 360 am so getting it.In the pics it looks identicale to the one on the PS3.
Soldier5179  - 5 months 18 days ago 
Tasty_Pasta is right. i mean what the hell man, u rate it a 10 in 360 and PS3 and 9 in PC. it is the best in the series. anyway what kind of name is that "Tasty_Pasta" - Stupid. Awesome Game. Fuck U Games Radar.
SOUTHPARKKENNY4LIFE  - 5 months 14 days ago 
Now that I thaught about it soldier5179 is right you gave it 10 on psp and 360.Any way pc is the best for games because you don't have to plug it to a tv to play it or steer ata tiny screen.Say your playing GTA IV and you get a text to go on bebo so you just pause it and open the internet.Me and soldier5179 have a point and "Tasty_Pasta".
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The Knowledge
Grand Theft Auto IV
Grand Theft Auto IV

Genre: Action
Release date: Dec 2, 2008
Published by: Take2 Interactive
Developed by: Rockstar North
Franchise: Grand Theft Auto
Multiplayer Modes:
Offline
1 player SOLO
Online
16 player VS
4 player CO-OP
9 AWESOME
Read the review