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Ghostbusters The Video Game


Ghostbusters The Video Game

Martin Korda takes the world's first look at the new Ghostbusters game

While Ghostbusters is very much a continuation of the movies, Terminal Reality is keen to ensure that the first few hours of this third-person shooter will be instantly familiar to fans, with numerous well-known faces making an appearance in the opening few levels, including floating green pustule Slimer and the intolerant librarian from the start of the original flick.

Creative director Drew Haworth explained that he and his team were using these reappearances as a chance to delve more deeply into the background of each ghost. "One of your tasks will be to scan ghosts," explained Drew as he fired up the game's library level. "You'll have to scan the ghosts with your PKE meter to be able to access information about them in Tobin's Spirit Guide."

"All of the significant ghosts will be making a return," interjected John as Drew descended into the library's basement. "We're making a lot of ghosts that are more set-piece contextual ghosts, such as two brothers who were prisoners. Some ghosts will have stories, others will be simpler. Many ghosts, like the Librarian, will have a lot of background information about them."

 
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DJJackson  - 1 year 1 day ago 
this looks better than i thought it would

first!
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The Knowledge

Ghostbusters The Video Game

Genre: Action
Release date: 19 Jun 2009
Published by: Atari
Developed by: Terminal Reality
Recommended system: P4 3GHz, 2GB RAM, 256MB 3D card
Multiplayer Modes:
Offline
1 player SOLO
8 GREAT
Read the review
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