"The timing is right for this... we didn't want [to wait] 3-4 years," said Epic producer Rod Fergusson at a recent press event. Flanked by Gears of War director Cliff Bleszinski and Gears PC lead level designer Jim Brown, Fergusson explained that bringing the game to the PC was a natural move--especially considering it had actually been running on the PC during the project's early showings at E3.
GDC China kicked off in Shanghai with a keynote from Epic China CEO Paul Meegan discussing 'The Possibilities and Perils of Production Outsourcing, And How It's Changing the Way Games Are Made', and Gamasutra was there to report his conclusions.
2K Games' BioShock rules over the charts again this week while there are new best sellers on PS3, PS2 and Nintendo Wii.
An Engine Panel at the 2007 GCDC examined the benefits and challenges of licensing an engine versus deciding to build ones own, and addressed questions to ask during the decision process and what to look for in support after the decision has been made.
Mark Rein has responded to the recent rumors about UE3 on PS3 problems and UT3 running 60fps at GC in a forum post in which he states that, "Epic heard that same kind of silliness about UE3 on Xbox 360 before we shipped Gears of War and we all know how that turned out."
The semi-official Gamerscore Blog run by Microsoft employees confirmed in the article "The Sixth Tech Myth" that Live Service will be available on Windows XP.
In the latest edition of the Official Xbox magazine #75, the Rumor Mole reports that, Epic says Xbox 360 won't get the nifty PC-exclusive content (namely, that brumak battle) from the Windows version of GOW as DLC because the engine can't handle it. But that doesn't mean it won't appear in GOW 2. Flashback anyone?...
There must be something very special about Gears of War on the PC, because it is apparently going to cost gamers ten dollars MORE than other non-limited edition PC games.
Microsoft's announcement on Gears of War on PC at this year's E3 didn't exactly knock us flat in shock, but it was a little surprising to learn that cross-platform support between PC and Xbox 360 wasn't planned.
Gears of War is on its way to PC with some new missions and a map editor. The question on the minds of every Xbox 360 owner is whether or not these additions will make their way to Microsoft's console. In an interview with IGN PC, Epic's Lead Designer Cliff Bleszinski and Gears PC Producer Rod Fergusson dashed the dreams of millions of fans.
Yesterday's openly salvo of GameTrailers.com's "E3 Business & Media Summit Awards" offered up nominations and winners across various categories, such as Best Racer, Best Action Adventure, Best PSP Game, and Best DS Game. And, to be honest, the winners and loses didn't really throw up many surprises.
Anyone who wants to enjoy the carnage of Gears of War online on PC will HAVE to sign up to Games for Windows - Live.
In a "Game Head" video posted on Gametrailers.com, Epic Games' VP Mark Rein announced that a Mac version of Gears of War and Unreal Tournament 3 are heading to the platform. Rein enthusiastically announces in the video, "And don't forget, we're also doing Macintosh. Yes, Gears is coming to the Mac and so is UT".
AMN ran into Epic's Mark Rein and lead game designer Cliff Bleszinski during today's E3 2007 events.
Microsoft has confirmed today that Gears Of War is Coming to Windows XP/Vista and it will contain extra content than the xb0×360r version of the game which has been available for a while now .