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Fury


Feeling the Fury

We sneak into the closed beta to find out how combat feels in this PvP focused role-playing game

Most of our time was spent playing Bloodbath, a deathmatch-like game mode where the goal is to rack up as many kills as possible. With jump pads that send you flying through the air, power ups that increase your damage output or armor, and health packs lying about, Fury’s gameplay certainly has the first-person shooter feel.

We found that taking the time to back into a health regeneration power up or retreating temporarily to pick up an armor boost worked well for putting evenly matched opponents to rest. We were also surprised to find an MMO equivalent of sniping when we discovered that you could bomb opponents from far away with ranged spells while they concerned themselves with opponents near them.

The infrastructure is all in place for the sort of fast-paced FPS slant on traditional online role-playing games that Auran is aiming for. Even with a relatively small pool of players in the closed beta, starting matches never took longer than a few minutes. But even though Fury looks great and boasted an efficient match making system, we found that choppy frame rates sapped some fun from our time in the beta.

Watching our avatar skip about as groups of players whacked away at each other felt a little rough around the edges when compared to Guild Wars' PvP arenas or WoW’s Battlegrounds. If Auran can smooth out Fury's rough feel, they might be able to reach their target niche of MMO players mostly interested in PvP. But don’t just take our word for it. Auran is opening up Fury to the public for a limited time on July 27. You can head here to sign up for the promotional event to ensure you get a spot. In the meantime, check out Fury's shamelessly sexual trailer – which suggests that Fury players get more action – below, and make contact with the Images tab above for the latest screens of this MMO/FPS hybrid.


 
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The Knowledge

Fury

Genre: Role Playing
Expected release date: 2007
Published by: Gamecock Media Group
Developed by: Auran Studios
Min system requirements: PIII 1.6GHz or equivalent, 256MB RAM, 3.5GB HD space, 64MB DirectX 9.0c video card
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