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Frontlines: Fuel of War


Frontlines: Fuel of War

Vying for Battlefield's chaotic crown

Of course, it doesn't end there. As mentioned, Frontlines is set two decades in the future, amid a global scuffle over dwindling energy supplies (the key protagonists being the Red Star Alliance and the Western Coalition). As a result, many of the weapons are mildly futuristic, from mini-nukes to smart air-bursting grenades.

"Everything is based off where the military is going all over the world," says DeLise, a self-confessed military nut. "It's all based on real-world technology - we've just added what we call a 'Kaos factor' to make it more interesting."

Without doubt, the most enjoyable cutting-edge gadgets on offer are the 'drones' - remote-control vehicles that can be used to scout out enemies (and of course blow them up). "The recon drone is like a mini-helicopter," explains DeLise. "To deploy it you just throw it, and then you can fly it around in first-person. It has a function that will flash up red tags and pinpoint where people are hiding - which makes it great for hunting out snipers."

There's also a remote-control buggy that works in similar fashion. But while this is all real military technology, the 'Kaos factor' means that the buggies are super-quick and loaded with C4, making for plenty of laughs when you deploy them under vehicles and unsuspecting personnel. In testing, it was also discovered that recon drones could be loaded with a satchel charge, making them even more satisfying as anti-sniper contraptions.


 
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The Knowledge

Frontlines: Fuel of War

Genre: Shooter
Release date: 26 Feb 2008
Published by: THQ
Developed by: Kaos
Min system requirements: Pentium 4 2.5GHz+, 1GB RAM, 3GB HD, NVIDIA 6 or higher w/256MB, DirectX 9.0c compatible sound card
Multiplayer Modes:
Offline
64 player VS
Online
32 player VS
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