GamesRadar - PC Featureshttp://www.gamesradar.com/pc/features/l-U/s-a-zGaming's Most Evil Pranks (Ultima Online: Stygian Abyss)http://www.gamesradar.com/f/gamings-most-evil-pranks/a-2008101694140390076<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/Evil%20Pranks/ART/RAW/Maze1--article_blog_image.jpg" border="0"></img><br /><p>You&#8217;re not supposed to like griefers. You&#8217;re supposed to look down on their childish pranks designed to frustrate and humiliate. You&#8217;re supposed to frown at the way they ruin it for everyone else. But we don&#8217;t care as long as it&#8217;s funny. That&#8217;s why we&#8217;ve collected some of our favorite game-related pranks of all time. ...</p>PC featureOct 16, 2008Ultimate Spider-Man (Ultimate Spider-Man)http://www.gamesradar.com/f/ultimate-spider-man/a-20060714141922067Spider-Man 2 brought the Grand Theft Auto-style cityscape and open-ended missions to Spidey's gaming career, but it was 2005's Ultimate Spider-Man that finally married the open-ended city with a comic book-style presentation. The game emits a constant sense of fun, from the bright colors to the thick black lines etched over everything on the horizon. Most of Manhattan Island has been recreated, including the Empire State Building and neighboring Queens. Spidey's sticky powers let you explore ...<br/>PC featureJul 30, 2007Comic games that got it right (Ultimate Spider-Man)http://www.gamesradar.com/f/comic-games-that-got-it-right/a-20060714161616160007Comic books are one of the hottest licenses out there right now. All you have to do is slap Spider-Man on a bag of socks and boom! It's out the door. The same goes with games based on comics - no matter their quality, they tend to sell like crazy. With so many lackluster heroes running around, it's hard to pinpoint which games are worth playing and which need to hang up the spandex. Well, that's precisely why we've hand-picked the best, most authentic comic book games of all time. The five ...<br/>PC featureJul 30, 20071998 vs 2008: How has gaming changed in 10 years? (Unreal)http://www.gamesradar.com/f/1998-vs-2008-how-has-gaming-changed-in-10-years/a-2008122210433062025<p>Seeing as it took almost 40 years for movies to learn how to talk, gaming hasn&#8217;t exactly shuffled its feet. It hasn&#8217;t even been 40 years since Computer Space became the first commercial game, and what began as little more than dandruff on a black screen is already threatening photo-, audio- and physical realism. ...</p>PC featureDec 31, 2008Best mods for co-op gaming (Unreal Tournament 2004)http://www.gamesradar.com/f/best-mods-for-co-op-gaming/a-20071005111229282095Oct 5, 2007 This is multiplayer as it's meant to be played: your enemies are mute, you're all on the same side fighting for a common goal, and conventional games are taken into new and exciting territory. The world is always better served when we work together, and never more so than when we're fragging bad ...<br/>PC featureOct 5, 2007100 reasons fanboys hate shooters (Unreal Tournament III)http://www.gamesradar.com/f/100-reasons-fanboys-hate-shooters/a-20090325104852326078<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/03/Week%20of%20Hate%202009/100%20Reasons/Fanboys%20Hate%20Shooters/Finished/032509_100fanboyshateshooters_topstories--article_blog_image.jpg" border="0"></img><br /><p>Cue the banjo! It wouldn&#8217;t be the Week of Hate without our trademark &#8220;100 Reasons&#8221; videos. In case you missed it, last year we targeted&#160;game platforms. So this year we thought we&#8217;d change it up and go after a few popular genres. Up first, the ubiquitous shooter. ...</p>PC featureMar 25, 2009Gaming's greatest blood sports (Unreal Tournament III)http://www.gamesradar.com/f/gamings-greatest-blood-sports/a-2009031093614152051<p>What&#8217;s the best part of any car race? The mad crazy wrecks. Hockey game? When a 6&#8217;5&#8221; Czech man-beast levels a lesser player with a right hook. Ultimate fighting? The whole thing. We like seeing people destroy each other; it&#8217;s in our blood. Or maybe it&#8217;s in their blood, and the way it spills everywhere and inspires unanimous &#8216;YEAHs from stadiums full of adrenaline junkies too timid to risk their own ...</p>PC featureMar 10, 2009The Most Gratuitous Headshots Video Ever (Unreal Tournament III)http://www.gamesradar.com/f/the-most-gratuitous-headshots-video-ever/a-20080703163643718029<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Headshots%20Vid/Headshots_blog--article_blog_image.jpg" border="0"></img><br />Two minutes. One video. Fifty-five perforated skulls. ...<br/>PC featureJul 3, 2008Real videogame mind control. We've used it. (Unreal Tournament III)http://www.gamesradar.com/f/real-videogame-mind-control-weve-used-it/a-20080228111449484015<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Features/OCZ%20Mind%20Control/Mind%20Control%20blog%20image--article_blog_image.jpg" border="0"></img><br />We've dreamed of playing videogames using thought control since we were kids, but we didn't expect it to come along so soon. Nevertheless, it has, we've tried it, and it works. Excited yet? ...<br/>PC featureFeb 28, 20082007 - The best gaming year ever (Unreal Tournament III)http://www.gamesradar.com/f/2007-the-best-gaming-year-ever/a-200712201226321504120th Dec, 2007 Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years&hellip; Well, some other years are 1983. In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague ...<br/>PC featureDec 20, 2007Unreal Tournament 3 (Unreal Tournament III)http://www.gamesradar.com/f/unreal-tournament-3/a-200711081698810010Nov 8, 2007 There's been a lot of excellent shooters releasing recently, but we still have Unreal Tournament 3 to look forward to later this November. It looks like what will make UT 3 a blast will be the same things that made its many predecessors the choicest shooters for so many headshot-hungry frag-fiends over the years. At its core, blowing strangers around the world to smithereens on fun maps with ridiculous guns and insane vehicles is still the star of UT 3's bloody show, but look at ...<br/>PC featureNov 8, 2007The Epic tradition (Unreal Tournament III)http://www.gamesradar.com/f/the-epic-tradition/a-20071026102353563071Oct 26, 2007 Inside an office in sunny Raleigh, North Carolina, Epic vice president Mark Rein settles back into a comfy seat. "It all started way back in the stone age," he begins. "You know, Tim Sweeney started the company in his parents' basement in Maryland." Today Epic is out of the basement and has the two monster-sized games Unreal Tournament 3 and Gears of War (PC) in development. Outside of Mark's office, staff members play on the Epic basketball court, others help themselves to a ...<br/>PC featureOct 26, 2007Unreal Tournament 3 - interview (Unreal Tournament III)http://www.gamesradar.com/f/unreal-tournament-3-interview/a-200707241206146053Epic's Unreal Tournament games have always been well populated with playable characters attached to teams/factions within the universe, and the likes of Malcolm have become icons for the series. The latest, Unreal Tournament III, is no different with six teams and potentially 24 characters lining up to be "possessed" by players when it launches in November. But what inspires the game's character designs? What does Unreal Engine 3.0 mean to Epic's character artists and will we truly be able to ...<br/>PC featureJul 24, 2007Interview with Cliffy B (Unreal Tournament III)http://www.gamesradar.com/f/interview-with-cliffy-b/a-20070321105524961025Cliff "Gears of War" Bleszinski has been blasted into the videogame stardom spotlight after the huge success of his flagship 360 shooter and now has his sights set on the future (surely working on Gears 2). We recently managed to snatch a few moments with gaming's best-groomed designer at the Game Developers Conference, where he nabbed three awards including best game for Gears and took to the podium to tell a gushing audience just how he thought up the UE3 chainsaw madness. In our chat Mr. B ...<br/>PC featureMar 21, 2007"PC mod scene... already in trouble" (Unreal Tournament III)http://www.gamesradar.com/f/pc-mod-scene-already-in-trouble/a-20070226178198093In the wake of the recent revelation from Epic's Mark Rein that the developer is planning to bring Unreal Tournament modifications to Unreal Tournament 3 on PS3 and Xbox 360 and our feature looking at the impact of this, Red Orchestra developer Tripwire dropped us a line offering to comment on mods heading to console. Tripwire is a developer that knows a thing or two about game modifications. It created Red Orchestra originally as a mod - or total conversion - based on Epic's Unreal Engine ...<br/>PC featureFeb 26, 2007Can UT console mods ever work? (Unreal Tournament III)http://www.gamesradar.com/f/can-ut-console-mods-ever-work/a-200702261679150074Is the PC taking another bullet to the chest as a feature that was unique to the platform is now spreading to console? Epic Games vice president Mark Rein dropped an interesting little bombshell the other day concerning Unreal Tournament 3 and modifications, game reworks - and often labors of love - developed by third-parties and bedroom coders that have kept PC titles alive for years after ...<br/>PC featureFeb 26, 2007Unreal Tournament 3 - interview (Unreal Tournament III)http://www.gamesradar.com/f/unreal-tournament-3-interview/a-2007020714736916056Ultra-realistic tactical shooters may have taken center-stage in recent years, but Unreal Tournament 3 proves there's still demand for brutal, flag snatching deathmatch amongst PC gamers, and with Epic Games' strengthened investment in console versions - no doubt fuelled by a certain 360 shooter that recently found success - rocket-flinging frag fests may become king of the couch again as well. Last week we sat down with UT3 producer and all-round good guy Jeff Morris to chat-up the ...<br/>PC featureFeb 7, 2007Your most wanted PC games (Unreal Tournament III)http://www.gamesradar.com/f/your-most-wanted-pc-games/a-20070131105031653061Hellgate: London Ooh, this'd better be good, or else. We're hoping for Diablo- beating crazed action, as London becomes infected with unclean horrors. To go with the previously announced Cabalist and Templar factions, Flagship have announced another: the Hunter. He's a clever addition, ramping up the action by not using the auto-aiming or target-locking that aid other classes, creating something the developers say will "appeal directly to FPS ...<br/>PC featureFeb 1, 2007Unreal Tournament 2007: All About Vehicles (Part 2) (Unreal Tournament III)http://www.gamesradar.com/f/unreal-tournament-2007-all-about-vehicles-part-2/a-20060905122345478062In the concluding part of our special look at some of Unreal Tournament 2007's sci-fi influenced vehicles of mass destruction (here's part one if you missed it), the game's producer, Jeff Morris, gives us the insider lowdown on a selection of the new and updated craft that gamers will be able to take charge of in UT 2007. Necris Darkwalker "For the Necris' main battle tank - its main slugger - we wanted some tank elements but we wanted it to be very difficult to recognize as a tank. So we came ...<br/>PC featureSep 5, 2006More Unreal vehicle mayhem (Unreal Tournament III)http://www.gamesradar.com/f/more-unreal-vehicle-mayhem/a-2006090512154015048Tuesday 5 September 2006 In the concluding part of our special look at some of Unreal Tournament 2007's sci-fi influenced vehicles of mass destruction (click here for part one), the game's producer, Jeff Morris, gives us the insider lowdown on a selection of the new and updated craft that gamers will be able to take charge of in UT 2007. Necris Darkwalker "For the Necris' main battle tank - its main slugger - we wanted some tank elements but we wanted it to be very difficult to recognise as a ...<br/>PC featureSep 5, 2006