GamesRadar - PC Featureshttp://www.gamesradar.com/pc/features/l-S/s-a-zSaboteur - interview (The Saboteur)http://www.gamesradar.com/f/saboteur-interview/a-2007041012758223058Chances are, you've never heard of Saboteur. Until last week, most of the people in our office hadn't either. But then the first amazing screenshots arrived - gripping cinematic tableaux of WWII Paris with stark black-and-white blending seamlessly into sparkling, vibrant color. Suddenly, we wanted to know everything about Saboteur. Fortunately, the producer and lead designer of the title were happy to oblige. Turns out, the game's more than just an artistic experiment... it's also an ...<br/>PC feature10/04/2007Meet the Dryad (Sacred 2: Fallen Angel)http://www.gamesradar.com/f/meet-the-dryad/a-2008080514618275035<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/S/Sacred%202%20Fallen%20Angel/Bulk%20Viewers/PC/2008-08-05%20Exclusives/17_Dryad--article_blog_image.jpg" border="0"></img><br /><p>Diablo III may look awesome, but it&#8217;ll be quite some time before the franchise that redefined the dungeon crawling genre hits store shelves. In the meantime, Sacred 2 continues to look like a sweet sequel for lovers of leveling up and loot. We recently scored an exclusive sneak peek at the Dryad, one of the new classes lined up for Sacred 2. Scroll on for some fresh screenshots and a first look at her deadly skills.</p><p>Above: The ...</p>PC feature5/08/2008Hot chicks in armor (Sacred 2: Fallen Angel)http://www.gamesradar.com/f/hot-chicks-in-armor/a-20080624114352785004<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Hot%20chicks%20in%20armor/Finished/sacred2_r%202008-06-06%2010-08-57-16--article_blog_image.jpg" border="0"></img><br /><p>Remember when killing monsters repeatedly for loot wasn&#8217;t called &#8220;grinding&#8221; and was actually really fun? Leveling up before the rise of MMOs never felt like a chore, but Sacred 2 looks like it might return a bit of that old school charm to the dungeon crawler genre post Diablo 2 and Titan Quest. ...</p>PC feature25/06/2008Xbox 360's RPG revival (Sacred 2: Fallen Angel)http://www.gamesradar.com/f/xbox-360s-rpg-revival/a-2007112816424053209130 Nov, 2007 With the exception of The Elder Scrolls, Eternal Sonata and Blue Dragon, it would be fair to say that the Xbox 360 is, at least for now, lacking in the hard-core RPG department. And with Final Fantasy set to hit the PS3 next year Microsoft needs to find a title that will entice RPG fans the world over. And they have. But not just one, in fact there are over 10 RPG's set to hit the 360 next year, and we're expecting more than a few of these to be life consuming epics. Over the ...<br/>PC feature30/11/2007Why Saints Row 2 is the antidote to GTA IV (Saints Row 2)http://www.gamesradar.com/f/why-saints-row-2-is-the-antidote-to-gta-iv/a-20081010135444188001<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/S/Saints%20Row%202/Everything%20Else/2008-10-10%20SR2%20vs%20GTA%20feature/Saints15--article_blog_image.jpg" border="0"></img><br /><p>Saints Row 2 is not a better game than Grand Theft Auto IV. Let&#8217;s just get that out of the way now. Its action isn&#8217;t too deep, its story is kind of stupid and it&#8217;s nowhere near as immersive as the game that its detractors will accuse it of copying. The reality, though, is that Saints Row 2 isn&#8217;t trying to be GTA IV at all. In fact, it seems specifically designed for people who hate GTA IV. ...</p>PC feature10/10/2008Further Reading (Sam & Max Episode 1: Culture Shock)http://www.gamesradar.com/f/further-reading/a-2008061810483192004<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Read/PCZ193.upbook.biobook--article_blog_image.jpg" border="0"></img><br /><p>The links between novels and gaming are stronger than you think. Successful franchises spawn tie-in books dealing with the further adventures of Lara Croft or generic videogame action heroes, but often a respected author&#8217;s words can find themselves directly or indirectly rendered in gaming. Take Cormac McCarthy&#8217;s The Road for example, a post-apocalyptic journey through a near-future American wasteland that&#8217;s become required ...</p>PC feature18/06/2008The Professionals - Microwaves (Sam & Max Episode 1: Culture Shock)http://www.gamesradar.com/f/the-professionals-microwaves/a-20070220155236490094If you spent your childhood in fear, after your mother told you that looking at the food going around on the platform would make your eyes fall out, youre not alone. John Bows, a Technology Development Manager, knows all about microwaves - about the &ldquo;instantaneous disruption of the electrical signals in the brain, causing loss of gross motor function,&rdquo; and the &ldquo;inevitable long-term loss of brain function as well as changed behavior patterns.&rdquo; And it turns out that your ...<br/>PC feature20/02/2007Holiday Buyer's Guide 2006 - PC (Sam & Max Episode 1: Culture Shock)http://www.gamesradar.com/f/holiday-buyers-guide-2006-pc/a-2006120515280262064Every year is a good year for the PC. Computer gamers needn't worry about console launches, system shortages or a dearth of quality titles. They customize their own systems, they upgrade whenever they want or need to, and they get to play practically every game in some form. Usually with the best possible graphics. Last-gen, current-gen, next-gen... the PC is always in the cutting-edge generation. Although this technological freedom translates into a variety and depth of games limited only by ...<br/>PC feature5/12/2006Further Reading (Sam & Max Episode 2: Situation: Comedy )http://www.gamesradar.com/f/further-reading/a-2008061810483192004<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Read/PCZ193.upbook.biobook--article_blog_image.jpg" border="0"></img><br /><p>The links between novels and gaming are stronger than you think. Successful franchises spawn tie-in books dealing with the further adventures of Lara Croft or generic videogame action heroes, but often a respected author&#8217;s words can find themselves directly or indirectly rendered in gaming. Take Cormac McCarthy&#8217;s The Road for example, a post-apocalyptic journey through a near-future American wasteland that&#8217;s become required ...</p>PC feature18/06/2008Further Reading (Sam & Max Episode 205: What's New, Beelzebub?)http://www.gamesradar.com/f/further-reading/a-2008061810483192004<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Read/PCZ193.upbook.biobook--article_blog_image.jpg" border="0"></img><br /><p>The links between novels and gaming are stronger than you think. Successful franchises spawn tie-in books dealing with the further adventures of Lara Croft or generic videogame action heroes, but often a respected author&#8217;s words can find themselves directly or indirectly rendered in gaming. Take Cormac McCarthy&#8217;s The Road for example, a post-apocalyptic journey through a near-future American wasteland that&#8217;s become required ...</p>PC feature18/06/2008Further Reading (Sam & Max Episode 3: The Mole, the Mob and the Meatball)http://www.gamesradar.com/f/further-reading/a-2008061810483192004<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Read/PCZ193.upbook.biobook--article_blog_image.jpg" border="0"></img><br /><p>The links between novels and gaming are stronger than you think. Successful franchises spawn tie-in books dealing with the further adventures of Lara Croft or generic videogame action heroes, but often a respected author&#8217;s words can find themselves directly or indirectly rendered in gaming. Take Cormac McCarthy&#8217;s The Road for example, a post-apocalyptic journey through a near-future American wasteland that&#8217;s become required ...</p>PC feature18/06/2008Videogames versus the real world &#8211; second showdown! (Sam & Max Episode 4: Abe Lincoln Must Die!)http://www.gamesradar.com/f/videogames-versus-the-real-world-second-showdown/a-20090226102419737068<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/02/Videogames%20vs%20Real%20World%202/Pano%20Art/collectibles_rw2--article_blog_image.jpg" border="0"></img><br /><p>Breaking news! Toad isn&#8217;t actually a toad... street fighting doesn&#8217;t involve fireballs&#8230; guns rarely come with chainsaws attached&#8230; and a theoretical physicist has never spent his scientific career smashing zombie head crabs with a blood-soaked crowbar.</p> <p>As we demonstrated last week, however, the real world would be a hell of a lot more interesting if any of the above was true. ...</p>PC feature26/02/2009Episodic gaming: Do we want it? (Sam & Max Episode 4: Abe Lincoln Must Die!)http://www.gamesradar.com/f/episodic-gaming-do-we-want-it/a-20070216153037510023This week's bombshell dropped by Valve delaying Half-Life 2: Episode Two AGAIN has kicked off renewed discussion on episodic gaming. Is it working and is it a good idea to release games in this format? Lost would have been canned long ago if the ABC couldn't get its episodes out on time. It all hangs, of course, on the developer. When a major studio like Valve leaves us waiting 18 months between episodes, you'd be excused for reacting negatively to episodic gaming. But then take a look at ...<br/>PC feature16/02/2007Further Reading (Sam & Max Episode 6: Bright Side of the Moon)http://www.gamesradar.com/f/further-reading/a-2008061810483192004<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Read/PCZ193.upbook.biobook--article_blog_image.jpg" border="0"></img><br /><p>The links between novels and gaming are stronger than you think. Successful franchises spawn tie-in books dealing with the further adventures of Lara Croft or generic videogame action heroes, but often a respected author&#8217;s words can find themselves directly or indirectly rendered in gaming. Take Cormac McCarthy&#8217;s The Road for example, a post-apocalyptic journey through a near-future American wasteland that&#8217;s become required ...</p>PC feature18/06/2008Why games will replace TV (Sam & Max Season One)http://www.gamesradar.com/f/why-games-will-replace-tv/a-200907309324311030<p>The idiot box has had its time. These games do its job better. ...</p>PC feature6/08/2009Scarface - tips and tricks (Scarface: The World is Yours)http://www.gamesradar.com/f/scarface-tips-and-tricks/a-2007042411161320026Its not just about making money and swearing at people in The World Is Yours. Building up your reputation is essential, and can be done by spending stupid amounts of money decorating your mansion. Herere some of the best buys. The milk crate Price: Free Reputation points: Zero Perhaps not the obvious item to pimp your mansion with, but it is free and at the start of the game you should take what you can. The exploding barrel Price: Free Reputation points: Zero A videogame staple you can ...<br/>PC feature24/04/2007Battle of the GTA clones (Scarface: The World is Yours)http://www.gamesradar.com/f/battle-of-the-gta-clones/a-2007032712758324075The funny thing about inventing a genre of videogames is that, until it becomes completely played out, every game that emulates your formula is going to be attached to your name. Games that feature a wide-open, freely explorable world, for example, will have a hard time avoiding the label of "Grand Theft Auto clone," especially if their worlds are littered with vehicles to steal and drive. In the six years since Grand Theft Auto III, a slew of games have tried to become "the next GTA," but so ...<br/>PC feature27/03/2007Gaming&#8217;s most memorable epidemics (Second Life)http://www.gamesradar.com/f/gamings-most-memorable-epidemics/a-2009050610337454040<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/05/Gamings%20most%20memorable%20epidemics/screens/drmario--article_blog_image.jpg" border="0"></img><br /><p>AW CRAP! We&#8217;re all going to DIE! Or at least, some of us might, because people die. Here at GamesRadar, we&#8217;re more worried about eye-strain than we are the ePIGdemic, but it&#8217;s hard not to think about it a bit, especially with that glowing box in our living rooms telling us we all have loaded guns with hairpin triggers stuffed up our nostrils. ...</p>PC feature6/05/2009Online gaming's dirtiest tricks (Second Life)http://www.gamesradar.com/f/online-gamings-dirtiest-tricks/a-20081222122339296097<p>For as long as it's existed, the Internet has been a wretched hive of scum and villainy. The anonymity lets the world's worst people run free pretty much unchallenged and there's always someone trying to scam you &#8211; be it stealing your Facebook password or, at its most extreme, tricking you out of thousands of real-world dollars. What follows is a collection of dark tales from the terrifying world of online games.</p><p>It may seem ...</p>PC feature6/01/2009The best griefing videos ever (Second Life)http://www.gamesradar.com/f/the-best-griefing-videos-ever/a-2008031014489843002<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/T/Team%20Fortress%202/Bulk%20Viewers/360_PS3_PC/2007-10-09/PCG180.rev_team.art1--article_blog_image.jpg" border="0"></img><br />Deliberately trying to ruin someone else's game online is something we can't approve of. But if you do it well enough, it's something we can <em>definitely</em> laugh at.&#160; ...<br/>PC feature10/03/2008