GamesRadar - PC Featureshttp://www.gamesradar.com/pc/features/l-F/s-a-zSame name, completely different game (Fable)http://www.gamesradar.com/f/same-name-completely-different-game/a-20091009143536697053<p>We absolutely know that you've been waiting with eager anticipation for a feature to come along that catalogues examples of new games that share an identical name with an old game. It doesn't happen very often, so it's genuinely exciting when it does. Anyway, we've written that feature, and this is it. Direct all messages of thanks and amazement to the comments thread. K? Cheers.</p><p>Afrika | PS3 | 2009</p><p> </p><p>The new Afrika: Is ...</p>PC feature9/10/2009Turning back the clock on Fallout (Fallout)http://www.gamesradar.com/f/turning-back-the-clock-on-fallout/a-20081216125521689025So, not happy with Fallout 3? If so, you&#8217;re crazy. Game of the year, in my not-so-humble opinion.But even though this irradiated epic is one totally fine modern RPG, loaded with the actiony, first-persony stuff that you just have to have in the post-Oblivion era, the new game is worlds apart from its predecessors, released by Interplay in the 1990s. Wake up from a decade-long coma and you&#8217;ll wonder what happened to the isometric ...</p>PC feature16/12/2008Fallout is a good old game (Fallout)http://www.gamesradar.com/f/fallout-is-a-good-old-game/a-20080924181048100071Visions of Deathclaws dance in the heads of RPG fans as they anxiously snooze in anticipation of the October 28 release of Fallout 3. Will series devotees consider it too different from the classic RPGs that spawned it? The original Fallout RPGs were modest commercial successes compared to their swords and sorcery contemporaries such as Baldur&#8217;s Gate; will developer/publisher Bethesda be able to replicate the blockbuster success it ...</p>PC feature25/09/2008Gaming's most facepalm-worthy heroes (Fallout 2)http://www.gamesradar.com/f/gamings-most-facepalm-worthy-heroes/a-20090625171541375079<p>When the hero's mistakes end the world instead of saving it. ...</p>PC feature26/06/2009The top 9 PC games of 09 (Fallout 2)http://www.gamesradar.com/f/the-top-9-pc-games-of-09/a-200901209573531074<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/01/The%20top%209%20PC%20games%20of%2009/Siege%20Tank%20holding%20the%20line--article_blog_image.jpg" border="0"></img><br /><p>When Blizzard showed off Diablo III for the first time at the developer's World Wide Invitational 2008 in Paris, France, more than a few long-time fans of the franchise experienced self-induced strokes at the sight of some of the revamped features. Change, after all, is difficult to cope with. ...</p>PC feature20/01/2009Fallout 3: Mothership Zeta - review (Fallout 3)http://www.gamesradar.com/f/fallout-3-mothership-zeta-review/a-20090820165740525056<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/F/Fallout%203/Bulk%20Viewers/PC_360/2009-07-21/MothershipZeta_DroneCannon--article_blog_image.jpg" border="0"></img><br /><p>We&#8217;re not game designers, but if we were making a DLC pack about alien abduction set in the universe of Fallout 3 we wouldn&#8217;t make the following four dumb errors... ...</p>PC feature21/08/2009TalkRadar 62 - RISE UP! (Fallout 3)http://www.gamesradar.com/f/talkradar-62-rise-up/a-200907316459151093<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/TalkRadar/2009-07-31%2062/Chuntista_super0sonic--article_blog_image.jpg" border="0"></img><br /><p>The Top 7... 2008 games we can't stop playing - Really makes you wonder why 2009 even bothered.</p> <p>The 15 worst-reviewed games of the past 15 years - Of course we've got audio from the shittiest standouts.</p> <p>And more...</p> <p> ...</p>PC feature31/07/2009The Top 7&#8230; 2008 games we can't stop playing (Fallout 3)http://www.gamesradar.com/f/the-top-7-2008-games-we-cant-stop-playing/a-2009072710413440040<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/07/Top%207%202008%20games/XBW73.rev_cod.guide_g4a--article_blog_image.jpg" border="0"></img><br /><p>Unless you&#8217;re an eagle-eyed bargain hunter, the price of videogames can put a serious dent in your finances. Here in the US, $60 a pop means the game in question needs to offer hours of content to offset the steadily increasing cost. ...</p>PC feature27/07/2009What if GamesRadar designed Downloadable Content? (Fallout 3)http://www.gamesradar.com/f/what-if-gamesradar-designed-downloadable-content/a-20090707103154598098<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/07/GR%20DLC/Finished/070709_grdlc_obs03--article_blog_image.jpg" border="0"></img><br /><p>You know the only real problem with downloadable content? It&#8217;s typically designed by the same people who made the original game. That&#8217;s boring. Why not give other folks, who don&#8217;t necessarily worry about whether something is &#8220;a good idea&#8221; or &#8220;sensible&#8221; or &#8220;legal,&#8221; a shot? Sure our ideas might be a little unusual at times, and a couple of them could conceivably land someone in jail. ...</p>PC feature7/07/2009Top 10 Fallout 3 mods (Fallout 3)http://www.gamesradar.com/f/top-10-fallout-3-mods/a-20090701935142017<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/F/Fallout%203/Everything%20Else/Fallout%20Mods/RAW/J3x%20motorcycles--article_blog_image.jpg" border="0"></img><br /><p>One of the great things about Bethesda is that the developer allows for open modding of its games (sorry 360 and PS3 people, this is for the PC crowd only). This takes your $50 game and turns it into its own little virtual play set. ...</p>PC feature1/07/2009Gaming's most facepalm-worthy heroes (Fallout 3)http://www.gamesradar.com/f/gamings-most-facepalm-worthy-heroes/a-20090625171541375079<p>When the hero's mistakes end the world instead of saving it. ...</p>PC feature26/06/2009Games invade Google Street View (Fallout 3)http://www.gamesradar.com/f/games-invade-google-street-view/a-20090625154121515085<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/06/Games%20invade%20Google%20Street%20View/Finished/StreetFighterII--article_blog_image.jpg" border="0"></img><br /><p>Have you ever seen Google Street View in action? It's incredible, and already coming up with some&#160;amazing images... it's a wonder the world survived without it. But we've spotted some more familiar faces in the passers by.</p><p>Can you spot them too?</p><p>&#160;</p><p>&#160; </p><p> </p><p> </p><p> </p><p> </p><p>&#160;</p><p> </p><p> </p><p> </p><p> </p><p> </p><p>&#160;</p><p> </p><p> </p><p> ...</p>PC feature25/06/2009Video: Fallout 3 is full of idiots (Fallout 3)http://www.gamesradar.com/f/video-fallout-3-is-full-of-idiots/a-20090619121540640079<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/06/Fallout%203%20idiots/BlogImage--article_blog_image.jpg" border="0"></img><br /><p>Fallout 3 is a superb game. So superb, in fact, anything in it that's less than brilliant sticks out like a third thumb. And, sadly, that's most apparent in the human characters. That's right, Fallout 3 is chock full of idiots. But don't just take our word for it - here's the evidence ...</p>PC feature22/06/2009Stupid game terminology (Fallout 3)http://www.gamesradar.com/f/stupid-game-terminology/a-2009061714459875057<p>Why can&#8217;t some people just call a spade a spade? Or, in the case of video games, call a health pack a health pack, instead of a multi-purpose, cosmic healitron 3000. We&#8217;re sick of developers trying to give their games extra context or dimension by pasting unnecessary and sometimes baffling terminology onto simple, every day game actions or objects. It&#8217;s convoluted, embarrassing and totally comically. Below are some of the ...</p>PC feature18/06/2009Fallout 3: Broken Steel review (Fallout 3)http://www.gamesradar.com/f/fallout-3-broken-steel-review/a-20090528153723592056<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/F/Fallout%203/Bulk%20Viewers/PC_360/2009-05-28/adamsafb0--article_blog_image.jpg" border="0"></img><br /><p>We could tell that Fallout 3 was a great game by how annoyed we were by the abrupt ending.&#160;We wanted to keep adventuring in its enormous world with the character that we&#8217;d come to love, and earn rewards for doing so rather than banging my head against the level 20 cap. ...</p>PC feature28/05/2009The 10 most common game design mistakes (Fallout 3)http://www.gamesradar.com/f/the-10-most-common-game-design-mistakes/a-20090522125215378009<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/05/10%20most%20common%20game%20design%20mistakes/screens/story--article_blog_image.jpg" border="0"></img><br /><p>Making games is hard. Making fun of them isn&#8217;t. It&#8217;s really, really easy, actually. Of course, we wouldn&#8217;t be so critical if we didn&#8217;t love them so damn much (and if we weren&#8217;t, you know, critics). We think games are just the bee&#8217;s knees, and that&#8217;s why we get so pissed about all the stupid crap they do ...</p>PC feature22/05/2009The Top 7&#8230; RPG towns that explode (Fallout 3)http://www.gamesradar.com/f/the-top-7-rpg-towns-that-explode/a-200905189555769075<p>There are lots of excellent reasons to want to blow up an RPG town. If you&#8217;re a villain, for example, you might level a place because it&#8217;s friendly to some resistance movement, or it&#8217;s in your way, or the heroes are stopping in briefly on their way to kill you. If you&#8217;re a game designer, you might do it to raise the stakes, or to give players some emotional reason to want the villain dead. ...</p>PC feature18/05/2009The Top 7... game religions (Fallout 3)http://www.gamesradar.com/f/the-top-7-game-religions/a-2009050611104937072<p> </p><p>Founded by a group of religious cultists who worship an unexploded megaton bomb, who then&#160;built their church at the centre of the crater the bomb created.&#160; These Children of Atom believe that the atomic masses released by nuclear bombs contain whole universes and are therefore sacred.</p><p> </p><p> </p><p>How about being constantly surrounded by the most upbeat, glass half full folk any of us are ever likely to meet? Full ...</p>PC feature11/05/2009TalkRadar 50 &#8211; all about YOU (Fallout 3)http://www.gamesradar.com/f/talkradar-50-all-about-you/a-2009050810207452055<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/TalkRadar/2009-05-08%2050/IMG_1970--article_image--article_blog_image.jpg" border="0"></img><br /><p></p> <p></p> <p></p> <p>The Topics</p> <p></p> <p>Top 7&#8230; gut-wrenching choices&#160;&#8211; or, as Charlie admits, the Top 7&#8230; decisions.</p> <p>Motion controls are coming to Xbox 360&#160;&#8211; first avatars, now motion silliness. Could a handheld MicroBoy be far behind?</p> <p>Punch-Out!! exclusive boxer reveals &#8211; see, GamesRadar gets cool exclusives too.</p> <p>&#160;More shitty Spider-Man audio &#8211; from the Sega CD game we vow to reference once every four podcasts.</p> <p>And more!!!!!! ...</p>PC feature8/05/2009The Top 7... gut-wrenching choices (Fallout 3)http://www.gamesradar.com/f/the-top-7-gut-wrenching-choices/a-2009050410717660001<p>Games are complicated these days. Plotlines are deep and branching. Worlds are open to explore, and to change. Major characters are expendable. Side quests are optional, dialogue trees are intricate and endings are multiple. We are the authors of our own digital experiences. Which sounds pretty great, until you reach one of those choices that you just know will affect the rest of the game. ...</p>PC feature4/05/2009