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Justin Towell - GamesRadar
By Justin Towell posted 2 years, 7 months ago

Ever wondered what it would be like to have video game characters in your Pokemon party? Why choose boring old Bulbasaur when you can choose a beautiful Kasumi? Or a level 50 Sackboy?

We've given 21 game characters the Pokemon treatment, with four moves to choose from and some evolutionary states too.

Who would you choose?


By Steve Williams posted 4 years, 8 months ago
Gaming exists purely and explicitly for fun, but the majority of games are surprisingly serious. Invaders, oppressors, maniacs, evil spirits, terrorists... there are a lot of dark things out there. So its no surprise that the majority of mods are pretty serious in intent as well. Some of them are stunning; a lot are the result of too much Buffy and The Matrix. Happily, however, among all the trenchcoat-posturing, there lies glittering the occasional hilarious freak. Thankfully, the things our

By PC Zone UK posted 4 years, 6 months ago
Having written sci-fi and horror novels such as Dad's Nuke, The Orchid Eater and The 37th Mandala, Marc Laidlaw joined Valve in 1997 during the development of the original Half-Life. He's a charming guy, and given the opportunity to speak on his specialist subject, he does so perceptively and at great


Tyler Wilde - GamesRadar
By Tyler Wilde posted 3 years, 6 months ago

We’re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2’s Garry’s Mod, we cited the “why the hell not” clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic


Three weeks ago, our sibling site NextGen posted the article, "The Ten Greatest Years in Gaming." It was full of cool industry info, but the first thing we asked was, "So, the PlayStation was first designed as an add-on for the SNES. We get the irony, but what were we actually playing in 1993 that made it so great?" We checked it out. We made a huge list of the best games of the past 34 years, taped it to the wall, and fought for days about stuff like whether one Zelda is worth more than two

Tyler Nagata - GamesRadar
By Tyler Nagata posted 4 years, 3 months ago
Nov 1, 2007 According to Rule 34, if it exists, there is porn of it. There are some exceptions of course. For example, we're glad there aren't any nude Little Sister mods for BioShock. However, for some characters, it's only a matter of time until nakedness strikes in the form of a nude mod or patch. But really, how much time are we talking about? If you've never wondered if Alyx Vance kept her clothes on longer than Lara Croft, it's probably for the best. Otherwise, see the video, download

By Will Porter posted 4 years, 6 months ago
Weve done some research - yeah, we be book-smart - for some insight into some of our favorite games and compiled a bunch of our results below for your reading pleasure. The Origin of Rapture Rapture, the underwater city in forthcoming blockbuster BioShock, is so-called after a phenomenon experienced by scuba-divers called “nitrogen narcosis” - famously described by Jacques Cousteau as “the rapture of the deep.” Its trigger is a high nitrogen pressure within the body

I’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?).


You never knew they were so wrong...

The gravity gun is a godsend to Gordon Freeman throughout the Orange Box. As adept at creating impromptu platforms, bridges and makeshift shields out of whatever’s laying around City 17 as it is at blowing bits off headcrabs; it’s perhaps the most intuitive and visceral gun in games.
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