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Oct 17, 2006
PC Feature | Serious Sam
Tuesday 17 October 2006 Ah, bosses! How we love your meter-long life bars, cheap super-attacks and exposed weak points. It's The Rules that games have to have them, so in this roll-call we look at eight titans that really threw their weights around. These are some of the biggest of the big, deserving of their boss status by barely fitting on the screen, let alone playing unfair. The Hydra, God of War In a game that does everything big, you expect some mighty bosses, but what you don't expect ...
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Oct 16, 2006
PC Feature | World of Warcraft: The Burning Crusade
We spent the entire weekend poking around the pre-release version of World of Warcraft's upcoming expansion, The Burning Crusade. We have so much to tell you, but we'll begin with our experiences playing the new members of the Alliance known as the ...
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Oct 11, 2006
PC Feature | Warhammer: Mark of Chaos
One of the oldest races in the Warhammer universe is the Dwarves. The Worlds Edge Mountains is the place they call home, a range east of the Empire that stretches from the very south to the very north. It is within these mountains that resides an extensive labyrinth of tunnels carved out by Dwarves. These tunnels connect Dwarven strongholds, the centers of their civilizations. It has been a while since the height of their civilization and some of their strongholds have been abandoned, overrun ...
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Oct 11, 2006
PC Feature | Warhammer: Mark of Chaos
Warhammer - a single word that inspires memories of sleepless nights playing the endlessly fun tabletop sensation... or does it? Perhaps the nearly 25-year-old phenomenon, with its mountain of original fiction and rabid fan base, seems scarier than a bus full of bloated zombies. For those not in the know, Warhammer is a evil-versus-(even more) evil fantasy tabletop game created by Games Workshop; its guiding hand is easy to spot in each and every Warhammer product, whether they appear on ...
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Oct 6, 2006
PC Feature | Kane & Lynch: Dead Men
Friday 6 October 2006 IO Interactive's psychotic adventure Kane & Lynch: Dead Men is leading the way for next-gen gaming. The infamous nightclub scene, featuring a hundred-strong crowd of dancing, writhing people, blew us away when we were treated to a recent close-up viewing. So, to get a deeper view on Kane & Lynch, we sat down with executive producer Neil Donnell and gave him the interrogation treatment. What's the reaction been to Kane & Lynch? In general it's been extremely positive. ...
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Oct 2, 2006
PC Feature | PC
Now that we're out of the summer doldrums, game releases are picking up speed with each passing day. This week alone there are 20 or so new titles on the shelf, compared to, oh, five or so during June and July. Next Gen, our companion site-at-arms, has sifted through the upcoming tidal wave of releases and settled on 45 upper-deck games you have to play. That should give you an idea of how many games there'll be total, if 45 is the "must-have" list. Head here for the complete list, hitting all ...
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Sep 27, 2006
PC Feature | Warhammer: Mark of Chaos
Orcs and Goblins, who can be thought of as cousins, are a tribal society usually with the strongest and largest warrior as the acting ruler - called the Orc Warboss. The Orcs and Goblins are generally located in an isolated area known as the Badlands, which lie to the south of the area occupied by the Empire, surrounded by mountain ranges. It is here the various tribes of the "greenskins" live. Often an Orc army is composed of units of various tribes, who wear distinctive armor and warpaint. ...
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Sep 25, 2006
PC Feature | PC
Well, of course you wanted to go to Tokyo Game Show - who wouldn't? But you didn't. Maybe sushi makes you retch, maybe an expensive plane ride and week-long jetlag didn't sound cool, maybe you were afraid you wouldn't be allowed back into the US all because of that mishap with the senator's daughter and that video. Whatever. The point is, GamesRadar is here for you. Or, rather, we're over there for you. So park yourself right where you are and live secure in the knowledge that we'll tell you ...
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Sep 15, 2006
PC Feature | Vanguard: Saga of Heroes
GamesRadar recently had the honor of spending two solid days completely immersed in the early version of Sigil Games Online's new massively multiplayer online role-playing game Vanguard: Saga of Heroes. We have returned from our journeys with more information than could possibly fit in our heads - good thing we brought a couple of notebooks. With deeper access than anyone else at this stage, we've compiled the most expansive hands-on preview you're going to find anywhere. Covering every nuance ...
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Sep 15, 2006
PC Feature | Vanguard: Saga of Heroes
For the final day of our Vanguard mega-info explosion, we've saved the best for last. Massively multiplayer games are about more than combat (no matter how rich a system one might employ), and Vanguard: Saga of Heroes provides more alternatives to hacking and slashing by offering two additional spheres for class advancement: crafting and diplomacy. We'll begin by taking a look at crafting and giving you an insider's perspective from Senior Designer Salim Grant. In the second section of today's ...
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