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Oct 7, 2008
PC Feature | Crysis Warhead

Who needs Crysis Warhead? Well, I do. And likely, so do you. As I’m writing this column in the dog days of late August, I have yet to play this “continuation” of  the most intense shooter of 2007. But based on the quality of the original game, I have to guess that this is one of those must-play add-ons. I’m just hoping that the Crytek guys ease up a wee bit on the Contra-style boss battles and Matrix-y aliens.But ...

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Oct 6, 2008
PC Feature | PC

Imagine the room you’re in spiraling inward as soothing celesta music transports you to another time and place. You’re in LA; it’s 2006 and you’ve just walked onto the E3 show floor. Everyone is buzzing about the Wii and the DS Lite. Jokes about the PS3’s $600 pricetag are circulating, but anticipation of Sony’s powerhouse is hardly damaged. Flashing lights and beautiful women accompany lavish displays of ...

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Oct 6, 2008
PC Feature | Spider-Man: Web of Shadows

To get you in the swing of things for the upcoming release of Spider-Man: Web of Shadows we've devised a competition to stimulate your creative mojos. There's an Xbox 360 and HDTV for the winner. You're going to love it. It's fun ...

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Oct 3, 2008
PC Feature | PC
Stardock and Gas Powered Games’ recently suggested Gamer’s Bill of Rights seems to have motivated all sorts of people to action. Within days of its unveiling, I received e-mails alerting me to the Casual Gamer’s Bill of Rights, the Comcast Peer-to-Peer Bill of Rights, and some sort of U.S. Bill of Rights demanding, among other bizarre ideas, the freedoms of speech, assembly, and protection from the quartering of ...

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Oct 3, 2008
PC Feature | PC

While games based on movies and TV shows have a long and proud tradition of sucking really, really hard, there are a few out there I’d love to see make the jump to real-time strategy. Picking them out ended up being harder than I thought, since most movies and shows have small groups of central characters, which doesn’t really work well in a game where you need disposable units. After much deliberation, here are my top four ...

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Oct 3, 2008
PC Feature | PC
PC - PC - Games vs Movies: 20 cutscenes compared

If you’ve played a movie-based game in your lifetime, we’re sorry. We’re sure you know that most games strive to stick as close to the film as possible. Even when taking “creative license” with the source material - in cases like Superman Returns, Hulk or any other boring action film - you’re bound to see some semblance of the movie’s story acted out in glorious 3D. ...

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Oct 3, 2008
PC Feature | PC
Oct 2, 2008
PC Feature | Warhammer Online: Age of Reckoning
PC - Warhammer Online: Age of Reckoning - Why WoW players should switch to WAR

Playing an MMO isn't a hobby. It isn't a pastime. It's an obsession that grabs you by the nuts and doesn't let go until you become a sleep-deprived zombie with an insatiable lust for more loot. MMOs aren't just games. They're an all consuming way of life that replaces your family with guildmates, sacrifices sleep for more raiding, and leaves you hung over with blurry visions of gear upgrades. ...

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Oct 2, 2008
PC Feature | PC
PC - PC - Evolution of the tree

You don’t know how good you’ve got it. With the latest generation, you’ve got one of the most sophisticated pieces of technology in the world sitting under your television (or sitting on your desk), obediently pumping out hundreds of thousands of polygons a second and making trillions of calculations, all so you can sit there grunting about how the draw distance isn’t that great, or how the characters’ faces aren't that well animated. ...

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Oct 1, 2008
PC Feature | Duke Nukem 3D
PC - Duke Nukem 3D - Gaming's most important farty butts

Sites like ours thrive off listing the most important details in all of gaming culture. Like a lot, I mean. Though, as professionals, we can occasionally get just as discouraged as any reader over another site’s glaring omission. Take for example when we took in Edge Online’s 50 Greatest Gaming Innovations piece from last year. Stealth, cutscenes, bloom lighting - fine... but where are the farts, dammit?! ...

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