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Sep 15, 2006
PC Feature | Vanguard: Saga of Heroes
GamesRadar recently had the honor of spending two solid days completely immersed in the early version of Sigil Games Online's new massively multiplayer online role-playing game Vanguard: Saga of Heroes. We have returned from our journeys with more information than could possibly fit in our heads - good thing we brought a couple of notebooks. With deeper access than anyone else at this stage, we've compiled the most expansive hands-on preview you're going to find anywhere. Covering every nuance ...
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Sep 15, 2006
PC Feature | Vanguard: Saga of Heroes
For the final day of our Vanguard mega-info explosion, we've saved the best for last. Massively multiplayer games are about more than combat (no matter how rich a system one might employ), and Vanguard: Saga of Heroes provides more alternatives to hacking and slashing by offering two additional spheres for class advancement: crafting and diplomacy. We'll begin by taking a look at crafting and giving you an insider's perspective from Senior Designer Salim Grant. In the second section of today's ...
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Sep 14, 2006
PC Feature | Vanguard: Saga of Heroes
"The biggest weakness of our grouping system could be that grouping is actually too fun," proclaimed the mighty Darrin MacPherson, Senior Game Designer on Vanguard: Saga of Heroes... and after logging a few hours in the sprawling land of Telon, we'd be inclined to agree. This is not to say that you can't "solo" (MMO-ese for playing all by yourself) in Vanguard. The team at Sigil has been sure to include plenty of quests and adventures for individuals who would rather go it alone, but the most ...
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Sep 13, 2006
PC Feature | Vanguard: Saga of Heroes
Now that you have an idea of what kind of adventurers you can step into to quest through the land of Telon, we figured you might need an idea of the kind of foes you'll be facing. To that end, we sat down with Senior Artist Minoh Kim and Artist Rick Winter and shot question after question about the tons of monsters they'd created, and continue to create, in the ...
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Sep 12, 2006
PC Feature | Vanguard: Saga of Heroes
There are actually three different Spheres of classes in Vanguard: Saga of Heroes (didn't we mention that this game is huge?). In this portion of the preview, we'll focus on the Adventuring Sphere of classes which you'll select when you initially create your character. (We'll cover the Crafting and Diplomacy Spheres later in the week.) Your Adventuring class determines what kind of skills your character will be able to learn as you gain experience. These skills are predominantly combat based, ...
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Sep 12, 2006
PC Feature | Vanguard: Saga of Heroes
Vanguard: Saga of Heroes bears one of the richest character customization systems in the vast universe of MMOs. Boasting nineteen races and fifteen classes, you're faced with overwhelming possibilities before you even start playing. In addition, for those that love tweaking their digi-persona's features, Vanguard provides a ton of sliders that give you complete control over every aspect from facial deformations to body physique ...
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Apr 21, 2008
PC Feature | This is Vegas
PC - This is Vegas - This is This is Vegas

Whereas some people feel the need to keep the map of their open-ended sandbox city under lock and key, a mysterious conglomerate called Boyercrop has seen fit to send us a detailed, and remarkably tourist friendly, visual aid on the thrills that await you in Midway's This is Vegas. It's everything you need to plan your descent into debauchery later this year, packed with enough coupons and boobies to keep the Missus safely at home. (They had us at the 99 cent Texas-Mesquite Fudge Sundae!) ...

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Apr 21, 2008
PC Feature | Viva Pinata
PC - Viva Pinata - Top 7... Cutesy Characters We Want to Beat the Crap Out of

Admit it - you’ve thought about choking quite a few videogame characters to death. Whether it’s an annoying sidekick or a particularly tough boss, there’s no denying that the urge to bust somebody in the mush hasn’t seized you. There are a lot of deserving punks we could put into this article - but the most aggravating offenses come from the cutest characters. Those fluffy types just there to make a game more ...

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