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17 Aug 2009
PC Feature | RAGE

Gamescom is unquestionably more low profile than E3’s explosive LA shindig. But that doesn’t mean there aren’t plenty of reasons to get pumped up for the upcoming event in Cologne. Hell, we can think of, oh, at least 23 examples why you should give a damn about the ‘European E3.’ And they all take the form of potentially amazing games. Below you’ll find a line-up of some of the most exciting titles due to ...

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11 Mar 2009
PC Feature | RAGE
PC - RAGE - The world's best game devs in their own words

The secrets of their success in their own words. ...

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23 Jan 2009
PC Feature | RAGE
PC - RAGE - The Preemptive 2009 Game Awards

At the end of every year we get a new year – one that is numerically superior to its predecessor and brimming with new stuff to buy. But how do you know what to buy if all the shiny “best of” awards are given at the end of the year? You could spend your precious 365.24 days reading game reviews, but what are they compared to shiny metallic awards? ...

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25 Mar 2009
PC Feature | Rainbow Six: Vegas
PC - Rainbow Six: Vegas - 100 reasons fanboys hate shooters

Cue the banjo! It wouldn’t be the Week of Hate without our trademark “100 Reasons” videos. In case you missed it, last year we targeted game platforms. So this year we thought we’d change it up and go after a few popular genres. Up first, the ubiquitous shooter. ...

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25 Aug 2009
PC Feature | Red Faction: Guerrilla
PC - Red Faction: Guerrilla - Red Faction Guerrilla: Demons of the Badlands - review

The main campaign of Red Faction: Guerrilla has received its fair share of accolades, chief among them our suggestion that it's one of 2009's most intense, satisfying experiences. The majority of its appeal comes not from story or character, but from using guns, missiles, trucks, even walking mech-tanks to annihilate buildings in the most destructively gratifying manner we’ve ever played. ...

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18 Jun 2009
PC Feature | Red Faction: Guerrilla

Why can’t some people just call a spade a spade? Or, in the case of video games, call a health pack a health pack, instead of a multi-purpose, cosmic healitron 3000. We’re sick of developers trying to give their games extra context or dimension by pasting unnecessary and sometimes baffling terminology onto simple, every day game actions or objects. It’s convoluted, embarrassing and totally comically. Below are some of the ...

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4 Apr 2009
PC Feature | Red Faction: Guerrilla
PC - Red Faction: Guerrilla - The glorious carnage of Red Faction: Guerrilla

VIDEO: We didn't just wreck things. We wrecked them SPECTACULARLY.  ...

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31 Oct 2006
PC Feature | Resident Evil
As any horror-movie director can tell you, keeping up a tense atmosphere for 90 minutes of screen time isn't easy. So imagine, then, what it must be like to try and keep up that same level of tension over 40-plus hours of a survival horror game. No matter how intense you make it, sooner or later, your carefully constructed atmosphere of terror and despair is going to fall flat. This Halloween, we'll explore seven of the least scary moments from some of the best horror games ever. Be ...
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11 Mar 2009
PC Feature | Resident Evil 3

What would be the best thing to wear to a zombie apocalypse? Would we go for the bullet-proof vest (but zombies don't have guns!)? Or the side-split evening gown (too much leg for the undead!)? ...

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8 Apr 2009
PC Feature | Resident Evil 4
PC - Resident Evil 4 - GR Asks: Why was Biohazard renamed Resident Evil?

Welcome to GR Asks, our weekly Q&A with the games industry that answers questions submitted by YOU. Is there something game-related you’ve never seen addressed? Message GRAsks and we may just get it answered!

GR Asks: Why was Japanese series Biohazard renamed Resident Evil when it was released elsewhere? ...

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