You’ll often hear about games lauded for their exceptional soundtracks. Some succeeded with NES-style bleeps, others had orchestral scores or fully licensed songs that lent credibility to a medium struggling to be more than a toy. ...
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Brave humans battling valiantly for the bright future of their world against a soulless alien horde? Not at all. Arrogant human invaders trying vainly to maintain their stranglehold on an abused and suppressed planet. That's more like it.
Want to really save Cera? Leave it to the Locust. ...
» Read MoreLast week, Gears of War 2’s Lead Designer, Cliff Bleszinski, debuted GOW2 gameplay to a completely unsurprised public. We paid attention, but only because we had nothing better to do - after all, what do we want with your sloppy seconds? Here’s our six snotty comments about your stupid 360 exclusive. ...
» Read MoreWhen EA Games decided to adapt The Godfather into a game in 2006, it was a controversial decision, in no small part because The Godfather was never an action movie. It was violent, sure, but not in a way that translates to coherent gameplay. EA worked around the problem by creating a new, parallel storyline that put players in the shoes of a previously unknown Corleone soldier, who worked offscreen to bring about key events in the movie. And ...
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