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20 Nov 2009
PC Feature | Earthworm Jim (1995)
PC - Earthworm Jim (1995) - The 7 most beautifully animated 2D games

There’s something very special about the process of old-fashioned, frame-by-frame, 2D animation. In the old days, the only way to get your animated character to wave his or her arm was to spend hours upon hours painstakingly crafting each frame and constantly readjusting your work to make sure everything flowed correctly. Now you just set a couple of keyframes and let a computer do it all for you. ...

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19 Mar 2009
PC Feature | Earthworm Jim (1995)


Unsung, underrated and unbelievably good. Sit back, relax, and enjoy. ...

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8 Oct 2009
PC Feature | The Elder Scrolls IV: Oblivion

They actually got paid for that crap, you know ...

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6 Jul 2009
PC Feature | The Elder Scrolls IV: Oblivion
PC - The Elder Scrolls IV: Oblivion - The Top 7… sexy horses every stud should ride

It’s not easy being a horse, especially a diabetic horse who loves sugar cubes and games. As a proud member of the Equidae family, I don’t give a damn about the new protagonist in Assassin’s Creed II or the stupid non-animal flying device he’ll pilot. I just want to know if Ezio will be riding a freaking horse through the Tuscan countryside. Will he get to mount a Salerno, or perhaps a San Fratello? ...

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29 Apr 2009
PC Feature | The Elder Scrolls IV: Oblivion
PC - The Elder Scrolls IV: Oblivion - GR Asks: How do devs decide the size and price of DLC?

Welcome to GR Asks, our weekly Q&A with the games industry that answers questions submitted by YOU. Is there something game-related you’ve never seen addressed? Message GRAsks and we may just get it answered! ...

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15 Jul 2008
PC Feature | The Elder Scrolls IV: Oblivion

Fallout 3 is more than just a sequel to one of the most beloved PC RPG series ever - it's also a spiritual successor to The Elder Scrolls IV: Oblivion, probably the single most ginormous game of the current console generation. Created by Bethesda, the same developer behind that sprawling fantasy epic, Fallout 3 has some pretty huge shoes to fill - but judging by what we've seen so far, it took one look, scoffed and is currently at work on an ...

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9 Jun 2008
PC Feature | The Elder Scrolls IV: Oblivion

“We’re in the era of casual games, and it’s time to say ‘this is for the hardcore gamer’,” says Hideo Kojima, creator of Metal Gear Solid 4. “So it’s really, really important [MSG4] succeeds.” Has he got a point? With budgets spiraling (a decent next-gen title costs anywhere from $20-40 million) companies are becoming more risk-averse, keener on pumping out sure things than trying out new ...

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22 Dec 2006
PC Feature | The Elder Scrolls IV: Oblivion
It's the end of another great year for gamers. Two new systems launched. Two handhelds waged bloody battle. And next gen gaming got a big kick in the pants - thanks to a year of lonely rule by the Xbox 360. PC gaming fought fire with nukes, waging its battle against the console-based onslaught. In short, it ruled. How do we handle this? We're handing out our gleaming Platinum Chalice to those games and systems which gave us the business. No boring list of 37 different strategy games, divided ...
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30 Jun 2006
PC Feature | The Elder Scrolls IV: Oblivion
Some people are never satisfied, but we love it when someone takes something great and makes it even better. Pioneering upgraders like Pamela Anderson and the boys at Orange County Choppers would take one look at WWE's Stacy Kiebler and say to themselves, "I wonder if we could make her legs even longer?" These are our heroes - and they exist in the gaming community as well. They are called Modders. Modders are folks who make, well, modifications to popular PC games. Like the legendary mod of ...
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23 Jun 2006
PC Feature | The Elder Scrolls IV: Oblivion
For some people, vacations are a time to relax. Not us. When we check out of reality and go on an extended holiday in the fantasy land of Cyrodiil, we want action and lots of it. We want to find new and interesting ways to practically kill ourselves that no sane mortal would dare attempt. The beauty of Oblivion is that if you can see it, you can generally go there, somehow, even if it involves incredible risk and searing pain. It's that spirit that drives our daredevil guide to The Elder ...
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