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Apr 25, 2007
PC Feature | DIRT - Origin of the Species
When a developer sits down to create a game that involves a central starring character it's probably the most important part of the whole game making process. The key is to design a character who is not only aesthetically pleasing, but also someone you care about and believe in. Get it wrong or misjudge what your audience wants and your game baby might never turn into the multi-million dollar franchise you'd hoped ...
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May 27, 2008
PC Feature | Doom
PC - Doom - What I'd like to see in Doom 4 Doom 4 has been announced, and with it comes hope of chain-saw-wielding greatness. Here are some things I'd like to see from my favorite hell-spawn slaying shooter. ...
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Nov 21, 2007
PC Feature | Doom
Nov 21st, 2007 To state that most movie adaptations of videogames thus far have been crap is akin to pointing out that napalm doesnt make a very good sandwich filler. It just doesn't need to be said. People don't even try to defend Street Fighter: The Ultimate Battle and nor do Subway do a footlong Vietnam Special. But it didnt have to be this way. Not the napalm thing you understand. That stuffs always been a bit too spicy. No, the fact of the matter is that in several cases brilliant movies ...
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Mar 21, 2008
PC Feature | Doom 3
A leisurely saunter through the UAC base lets you casually get attached to the game world, before the thick sense of impending disaster explodes in the most horribly visceral way imaginable. You’re suddenly alone in a dark and noisy world of fear and confusion. The people you met earlier are dead, dying, and torn to pieces. ...
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Oct 5, 2007
PC Feature | Doom 3
Oct 5, 2007 This is multiplayer as it's meant to be played: your enemies are mute, you're all on the same side fighting for a common goal, and conventional games are taken into new and exciting territory. The world is always better served when we work together, and never more so than when we're fragging bad ...
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Sep 15, 2008
PC Feature | Doom & Doom 2
PC - Doom & Doom 2 - The Top 7... Game-Changing Cheats

Invincibility is nice. Infinite ammo and armor are pretty useful, too. Level skipping is a lazy gamer's dream come true...

Cheating, though, can be so much more! Why ask for an extra life when the right code will give you an entire army, or the power of a god? Why settle for a shortcut when hidden humor, violence, sex and evil are waiting to be discovered? ...

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Feb 7, 2007
PC Feature | Doom & Doom 2
Alright, alright. You got us. We know Doom and it's sequels have been out... well, forever now. But with its recent release on Xbox Live, we figured it would be awesome to give you a taste of how it's done. This guide's a little complicated, but if you're patient, then you'll be unleashing your own demons of hell in no time. Within the game of course... unless you really are the spawn of Satan. Happy building! What you'll need: A copy of Doom or Doom II The free shareware version is ok Code ...
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Feb 20, 2008
PC Feature | Dreamfall: The Longest Journey
Ragnar Tornquist is one of gaming's few true storytellers. Since developing The Longest Journey in 1999, then going on to create its sequel Dreamfall as well as the MMO Anarchy Online, his work has always made story its focus. With the super-hush-hush MMO, The Secret World, now in development, while Dreamfall Chapters looks certain, storytelling is still at the center of his game philosophy. Why do you write so many female characters?Ragnar: ...
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Aug 10, 2006
PC Feature | Dreamfall: The Longest Journey
Thursday 10 August 2006 With its ambitious virtual world populated with a fascinating cast of characters and unique vision of videogame storytelling, Dreamfall: The Longest Journey is a rare adventure game gem that continues the story that Norwegian developer, Funcom, began in 2000 with the critically acclaimed, The Longest Journey. Xbox hosts Dreamfall's console debut (it's already been released for PC), with the game out in shops for Microsoft's bulky black box tomorrow. So, with development ...
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Oct 1, 2008
PC Feature | Duke Nukem 3D
PC - Duke Nukem 3D - Gaming's most important farty butts

Sites like ours thrive off listing the most important details in all of gaming culture. Like a lot, I mean. Though, as professionals, we can occasionally get just as discouraged as any reader over another site’s glaring omission. Take for example when we took in Edge Online’s 50 Greatest Gaming Innovations piece from last year. Stealth, cutscenes, bloom lighting - fine... but where are the farts, dammit?! ...

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