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  • We’re barely two weeks into 2010 and there’s already enough must-have games to choke one of Avatar’s six-legged horses. January alone is home to seven big-name releases, with February, March and April continuing the trend. Hell, we even know what’s coming in the summer and in some cases (like Halo Reach) we’re even certain of the fall’s heaviest hitter

  • Contributors: Chris Antista, Charlie Barratt, Brett Elston, Matthew Keast, Shane Patterson, Mikel Reparaz

    Hundreds of games are released every year, then played and forgotten by the next. Only a dozen or so will be remembered a decade from now, and only a few of those will have any lasting impact on the medium as a whole.

    Which upcoming titles stand the best chance of leaving that meaningful mark?

  • Christmas '09 is cancelled, but early next year looks amazing.

  • We absolutely know that you've been waiting with eager anticipation for a feature to come along that catalogues examples of new games that share an identical name with an old game. It doesn't happen very often, so it's genuinely exciting when it does. Anyway, we've written that feature, and this is it. Direct all messages of thanks and amazement to the comments thread. K? Cheers.

    Afrika | PS3 | 2009

    The new Afrika: Is

  • What happened to gaming? The past two years haven’t been about blockbuster games. The most exciting, most innovative, most playable games aren’t from the usual suspects. Instead, they’re being made by coffee-shop artists who are absolutely outclassing the establishment. Who are these heroes? Where did they come from? How did they do it? And, anyway, what the hell is indie gaming?

  • What happened to gaming? The past two years haven’t been about blockbuster games. The most exciting, most innovative, most playable games aren’t from the usual suspects. Instead, they’re being made by coffee-shop artists who are absolutely outclassing the establishment. Who are these heroes? Where did they come from? How did they do it? And, anyway, what the hell is indie gaming?

  • “Guns don’t kill people, bullets do.” But do they have to? Not at all, and in fact, this is all the destructive power you’re going to get out of shooting bullets.

  • Artistic ambition lost in polygon translation.
  •  

    Every week GamesRadar receives more game trailers than the internet can be expected to hold, so in those seven days some people might tragically miss a few of these new videos. That's why we've collected them into one new video, remixed for your pleasure...

  • It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...

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