Sport & Auto
- About Future
- Digital Future
- Cookies Policy
- Terms & Conditions
- Investor Relations
- Contact Future
Over ten million people own a copy of FFVII. Released in 1997, Square’s iconic RPG is still regarded with reverence by RPG die hards and casual players alike. FFVII sold 2.3 million copies in its first three days on sale in Japan alone. To put this in perspective, Metal Gear Solid 4 sold 77,000 copies in its first week, growing to 5 million copies worldwide.
If you've ever owned a Nintendo Game Boy, you've probably played Tetris on it. The two simply go together. The capabilities of the machine complement the design of the game in perfect synergy resulting in a bond so strong, no other version of the game feels quite the same, even on Nintendo machines. Doodle Jump is the same on iPhone - here's why
Yesterday we played goody two shoes and honored the most effective and selfless Final Fantasy heroes in the series’s history. Today, we’re treading the Sith-tinged “fast and easy” path and cuddling up to the franchise’s worst (as in best) villains. Like it or not, they make the story what it is – without their sociopathic antics, we wouldn’t even have a game to play.
As series with 13 entries and an ungodly amount of spin-off titles, Final Fantasy stirs up a great amount of excitement when a new game arrives. XIII hits the US next week, making it not just the first entry on the PS3/360, but also the first numbered sequel since 2006’s Final Fantasy XII.
Pre-production work on Dead Space 2 has only been official for less than six months, but it was never in serious doubt. Isaac Clarke’s first encounter with the alien virus that created the necromorphs was a hugely atmospheric blend of action shooter, with grim tones of survival horror. Admittedly, it was a survival horror in which you had enough bullets, and the exposition was clumsy.
Normally, we’ve got no problem with video game villians. Sure, they nick our bustiest wenches, salute digital democracy with a middle finger, and are inconsiderate enough to make us waste valuable bullets shooting them during a recession. Thing is, they’re always upfront about being assholes, which makes the shit they pull almost endearingly evil. What really gets on our teets, though, are those deceitful dastards who pretend to
Video game heroes are often tough. But there's always something that they can't do. Some trick their enemies could utilise if only they were smart enough.
So we've done it for them. Felons of the virtual realm - here is a print-out-and-keep guide to help you best these badass heroes.
How to kill... KratosDefy his existence
How to kill... BayonettaCut off her hair when she's not looking. Now she's powerless.
Way back in 2007 we cobbled together a fun little list of frequently mispronounced game names. Far more obnoxious than the simple “Mah-rio/May-rio” switch, these names are routinely butchered and for a defensible reason – they’re almost all nutty as hell.
We thought we’d expand on that original feature, as 2007 is like 70 million years ago in internet time.
Almost any multiplayer is fun... initially. That’s why you see such glowing reviews and previews from people like us - we’re playing it in a perfectly populated, cheat-free environment, with no latency.
Imagine you're a hot shot game developer. Maybe a sexy lady one that is helplessly attracted to thirty-something video game journalists. You've spent the last three years pouring your heart and soul into a brand new game. It's received with critical and commercial success. It's high-fives all round. But when the back-slapping is done, you realise that you're expected to do it all again for a sequel. Only problem is, you've used all your best
Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.