What the hell did people do all day before the internet? In just the past year, user-generated sites like YouTube have become everyday destinations for virtually anything that's ever been recorded, broadcasted or even conceived of - and that includes gaming. A recent thread over on the Penny Arcade forums called out the best you'll-never-pull-this-off video game moments captured on video, and wouldn't you know it, YouTube pretty much as them all. Prepare to feel worthless.
We perused the list
For over a decade the annual Electronic Entertainment Expo (aka E3) has been the highlight of the gaming calendar. But - with many of the big players deserting the show - the doors have closed on this incredible circus of sensory stimulation. E3 as we know it might be "evolving" but it's not going to be the same mind-blowing spectacle.
To celebrate the relatively short - but always raucously enjoyable - lifespan of the show, we look back and remember why, for one week every year, gaming was
Today we have a trio of short movies that showcase the newly released modification tools for the action-RPG Titan Quest. Some of our favorite add-on content is fan-created - stuff like the famous Counter-strike mod of the original Half-life, but we also dearly love little-known gems from Neverwinter Nights and Oblivion player/authors.
We wanted to know what the developers themselves hoped to see from Titan Quest modders, so we asked Tom Potter, the lead content designer for Titan Quest, to
A couple of months back, we were treated to a sneak multiplayer preview of the hit shooter-with-schizophrenic-gravity, Prey. The developers at Human Head gave us a drubbing - and we still can't get the taste of rusty pipe wrench out of our mouths. Flash forward to today: we still fill in the bottom ranks during MultiPrey matches. We clearly needed professional help, so we turned to the
We've set aside weeks of leisure time to play the space strategy blender Sword of the Stars, and we were still caught dragging our sorry asses to bed in the wee hours of the morning. It's that good.
Sword of the Stars is being developed by the core team that put together Homeworld: Cataclysm. While the Homeworld series may never be matched in terms of its sheer sense of wonder, lonely atmosphere and operatic space story, SOTS brings an entirely new brand of gameplay that is just as addictive,
How high do you set your goals? In creating its second expansion pack for its Space Marine-clobbering strategy game Warhammer 40,000: Dawn of War, developer Relic says its goal is to make Dark Crusade "the best expansion for any game, ever."
How? First by sheer weight of numbers. There are two new races - the Necrons and the Tau. The former are built for players who like to slowly suffocate their opponents. They're creepy, skull-faced robots on a monster land-grab: their rate of production is
Thursday 3 August 2006
Relic is getting good at this. This is the developer's second stab at producing an expansion pack for its Space Marine-clobbering strategy game Dawn of War, and its ambitions are starting to match its experience. In the words of one of the developer, the goal is to produce "the best expansion for any game, ever".
How? First: by sheer weight of numbers. There are two new races - Necrons and the Tau. The former are built for players who like to slowly suffocate their
In an announcement that will likely send more than a few Nintendoggies to the pound, EA is letting several different breeds of The Sims 2: Pets off the leash in October.
The Sims 2: Pets will come as an expansion pack that adds pets to all of your sims' families. You can also create completely new sims - and make a crazy cat lady, for instance - but you'll need the full version of the game in order to play Pets.
Pets adds over 40 breeds of dogs and cats that you'll be able to customize,
Chaos, mayhem, uproar and riots. That's what GamesRadar seems to have triggered with last week's feature, "The Ten Greatest Years in Videogame History ". We might as well have burned down the internet, for all the email and forum flaming we inspired. Some folks praised us, some wanted us crucified, and one called us "wankers", ignoring that the feature only covered the US market.
Granted, we set ourselves up. We knew this feature was so vast, so subjective and so dependent upon reader
Merc: Excuse me, sir; do you have any fabric soft - hey, you work for Third Echelon, right?
Spy: Yeah - so that would make you a mercenary for Team Upsilon, then.
Spy: Boy, this is awkward... how's the neck?
Merc: Oh, it's fine. Except I can't feel my left elbow sometimes.
Spy: Sorry. Just doing my job.
Merc: Just what is your job, anyway?
Spy: Oh it's pretty standard spy stuff, really. We infiltrate your buildings in teams of three and hack your corporate computers for secrets.