Dont expect Warhammer to start off in a time of relative peace. This isnt Middle-earth, and living memory doesnt have much in the way of peace, even among relatives. For a start, Chaos Marauders have been threatening the stoic warriors of Nordland for centuries, but with their plague tearing through the town of Grimmenhagen, they seem closer than ever to taking control.
Meanwhile, The Bloody Sun Boyz, the vintage band of greenskin hooligans led by the performance-enhanced Orc Grumlok and his
One of Empire Earth III's weapons really sucks. That would be an uncharacteristically harsh judgment to make of a game thats just making its first faltering steps into the public spotlight, except I mean it in a good way.
We're talking about the firearm mounted on an ED-209-esque robot that creates a pinhole singularity in the battlefield. Watch tanks tremble, trying to escape the pull before getting flipped off their tracks and tumbling towards the event horizon. It's even more impressive
If you spent your childhood in fear, after your mother told you that looking at the food going around on the platform would make your eyes fall out, youre not alone. John Bows, a Technology Development Manager, knows all about microwaves - about the “instantaneous disruption of the electrical signals in the brain, causing loss of gross motor function,” and the “inevitable long-term loss of brain function as well as changed behavior patterns.” And it turns out that your
Valves announcement that theyre working on zombie game Left 4 Dead might have grabbed the headlines, but its the industrious Half-Life 2 and Source engine modding community who are getting the most mileage out of remixing-the-zombie concept.
Perhaps a dozen zombie-based mods are currently in progress, with a handful having already been released. Some classics, such as Zombie Panic, have already seen incarnation in the original Half-Life, and the living dead are only getting more
We've been speaking to Funcom about its forthcoming PC and Xbox 360 MMORPG Age of Conan: Hyborian adventures, and last week we brought you part one of the resulting interview. Today - guess what? - we're bringing you the second and concluding part of our chat with product manager Erling Ellingsen...
What occurs in the single-player section of the game, and when that's completed is it a traditional MMORPG that we move into?
Erling Ellingsen: The single-player feature has changed much since we
Blizzard's all-dominating World of Warcraft is set to face its most serious challenge yet in 2007, a number of new 'big name' MMORPGs preparing to enter the market before the year is out.
Product manger Erling Ellingsen reveals that on top of creating a compelling MMORPG experience Funcom is aiming to incorporate cross-platform adventuring into Age of Conan. So, while the PC version will release first this October, PC gamers and Xbox 360 gamers could eventually be able to buddy-up and compare
What was it like working with John Woo and Chow Yun-Fat?
Offerman: Chow Yun-Fat is doing the voiceover for his character (Detective Tequila) and hes mostly in Hong Kong, so we sent an audio guy out there to work with him. They had someone to help him with his pronunciation, a voice coach, because English is only his second language. We took scans of his face and body and, even though it wasnt contractually required, we asked him whether itd be OK to take shots of him with different facial
This week's bombshell dropped by Valve delaying Half-Life 2: Episode Two AGAIN has kicked off renewed discussion on episodic gaming. Is it working and is it a good idea to release games in this format? Lost would have been canned long ago if the ABC couldn't get its episodes out on time.
It all hangs, of course, on the developer. When a major studio like Valve leaves us waiting 18 months between episodes, you'd be excused for reacting negatively to episodic gaming. But then take a look at
Were behind a pillar. Sorry - Hollywood action hero Chow Yun-Fat is behind a pillar, face grim, eyes narrowed and hands gripping dual Beretta pistols. As moonlight bathes the museum, gloomily illuminating the looming dinosaur skeleton above, we hear the muffle of incoming footsteps. Hopelessly outnumbered, desperately low on health, we swing into the open and - in a few violent stabs of PS3s Sixaxis pad - erupt into a spiraling slow-motion weave of bullets and trace-lines, spinning and firing
This latest stab at recreating the hallowed lands of Middle-earth doesn't mess around: from the very start you're dabbling in and around the much loved and extraordinarily well-known Fellowship storyline, spanning the lovingly recreated lands of Eriador. Be it clearing the path for Frodo and Sam with Boromir, or bumping into much-loved tree-hugger Tom Bombadil, you'll be thrust into your own personal story within the events of Middle-earth, without necessarily infringing on the adventures of