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  • We know what you’re thinking: airplanes equal flight sim equals dull. And usually we’d agree with you. But in the case of HAWX (High Altitude Warfare, Prototype, in case you were wondering) you’re wrong. Dead wrong.

  • So, Edge of Twilight, then. This is the part where we say it’s like X game crossed with Y game, ripping off Z game, right? Unfortunately, yes. Sort of. Let’s just say this is ‘Too Human, but hopefully a lot better’ and be done with it.

  • What superpower would you have? Us? We’d probably have to plump for invisibility because you can’t kill what you can’t see, and someone has to watch over Veronika Zemanova as she goes through the dangerous process of trying on lingerie. And, as luck would have it, in the forthcoming MMO, Champions Online, you’ll be able to live out these superpower-wielding dreams without the fear of arrest.

  • Imagine being a fighter pilot in World War II. It was – to coin the biggest understatement this side of Wall Street bosses telling traders they might need to have a few quiet nights in – daunting. Your plane is made of plywood, you can’t fly upside down too long for fear of stalling the engine and there’s every chance some German pilot will have perforated your parachute just prior to your requiring it.

  • What is the best Super Nintendo game ever made? Which Xbox 360 title is already the definitive classic? What Atari, Dreamcast and PlayStation experiences are most worth remembering? Growing tired of the internet’s countless, wishy-washy attempts to answer such questions, we decided to make the tough decisions ourselves. You’ll find no Top 5s, Top 7s, Top 15s or Top 100s here - just a single winner and runner up for each platform.

  • When he started sharing his idea of an orchestra playing music from videogames, people thought the veteran composer Tommy Tallarico was off his rocker. It took him three years to convince publishers and developers that he was sane. “Imagine me making a call to Taito in Japan, asking them for the rights for the score of [1983 arcade hit] Elevator Action. “I’d like to play the theme tune to the game at the Hollywood Bowl with the Los Angeles Philharmonic. Hello... hello?’”

  • After spending nearly every waking hour of several consecutive days playing Warhammer 40K: Dawn of War II and marveling at the detail of the unit models, environments, and weapon effects, I’m surprised and more than a little disappointed by the fact that to date, no one has made a great hybrid strategy-shooter game. Just a couple of years ago it seemed like the idea of being able to assume first- or third-person control of a unit and run

  • It’s that time of the year once again when PC Gamer divvies out well-deserved plaudits in every genre of computer gaming. The racing category—which previously focused on driving games with broader appeal while serious racing simulations were considered in a separate sim category—is now unified, so earning the 2008 nod carries even more weight than previous years.You’ve likely already read that this year’s winner is

  • Number one. By it's very definition it should characterize top drawer excellence. But when it comes to the game charts we know that's not always the case. Here we present the very worst games - the absolute crud of the crop - that have made it to the heady heights of number one in the US and UK since 2005.

    Hit number one: 10 February 2007Platform: DSGame Rankings average: 67%

    Port of a decent 10 year-old N64 Mario

  • We’re only a few weeks into 2009, and already we’ve seen what is likely the first of many games shoved from their comfortable 2009 release dates into the uncertain depths of 2010. Scarcely six months after confirming Final Fantasy XIII as a multi-platform release, Square Enix announced that its flagship role-playing epic wouldn’t appear until at least next year.

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