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  • As we played through Hitman: Blood Money, we couldn't help but be captivated by both the moody environment and the twisted sense of humor. In fact, we were so tickled by Agent 47's various methods of madness that we shot a couple of our favorites on our uber high-tech video capture stations and stitched 'em together for you in a feature we've titled "Hitman: Blood Money's Top
  • Here's a little secret for you: we, the editors of GamesRadar, love Jaws Unleashed. Not because it's a particularly well-designed game, which it isn't. No, we love it because of its rich potential for gruesome aquatic stupidity. We love it because it's so over-the-top that what would otherwise be cruel becomes hilarious. We love it because a shark fires missiles. And we've decided to share some of our favorite moments with you in two spankin' new videos, taken from the Xbox version of the
  • When Half-Life 2 was first released, many people saw the game's Steam registration process - which barred gamers with no internet access from being able to play it - as developer Valve's greatest mistake. Nearly two years on, however, and Steam is instead beginning to look like the harbinger of a wave of innovative, exciting and brilliant games. New and interesting titles, not just modifications of Half-Life 2, are being added to the online service on an impressively frequent basis. If you're
  • Friday 2 June 2006 When Half-Life 2 was first released, many people saw the game's Steam registration process - which barred gamers with no internet access from being able to play it - as developer Valve's greatest mistake. Nearly two years on, however, and Steam is instead beginning to look like the harbinger of a wave of innovative, exciting and brilliant games. New and interesting titles, not just modifications of Half-Life 2, are being added to the online service on an impressively
  • Half-Life boss Gabe Newell has revealed that "primary characters" will die over the trilogy of new Half-Life 2 episodes. "People need to feel that characters are genuinely at risk," he says. "Otherwise they lose investment and the significance of their actions is diminished." Half-Life 2: Episode One, released this Thursday on Valve's Steam service, will kick off this exciting story arc. In the run-up to the release, we visited Valve's Seattle HQ for an exclusive interview. "With the trilogy,
  • Half-Life 2: Episode One, which will be released tomorrow on Valve's Steam service, is the first in a trilogy of new outings for the award-winning series. We spent some quality time with the team behind the hugely anticipated game to find out more about the Half-Life franchise's episodic shift. Episode-based games are the answer to "making great entertainment for gamers," according to Valve co-founder Gabe Newell. "Episodic gaming will be as important for single-player as Counter-Strike, the
  • • HalfLife 2 Episode One trailer 3 (WMV, 25.0MB) Tuesday 30 May 2006 Half-Life boss Gabe Newell has revealed that "primary characters" will die over the trilogy of new Half-Life 2 episodes. "People need to feel that characters are genuinely at risk," he says. "Otherwise they lose investment and the significance of their actions is diminished." Half-Life 2: Episode One, released this Thursday on Valve's Steam service, will kick off this exciting story arc. In the run-up to the release,
  • Friday 26 May 2006 We cornered lead producer Shane Dabiri and lead game designer Tom Chilton to get the final word on the upcoming expansion to one of the most popular online RPGs in the world. We begin with the story of the Draenei - the freshly announced race. It all begins a very long time ago, when the Eredar race (horned, blue demon-looking creatures) fractured into three different camps lead by three leaders: Kil'jaeden the Deciever, Archimonde the Defiler and Vellen. While Kil'jaeden
  • Spoilers suck. Not because they give away the endings of popular games, but because they don't do anything else. That's why we're adding a little something special to our Tomb Raider: Legend spoiler video that we know you're going to want to see. Because even if you've finished Lara's latest adventure, you haven't seen it end like this. Over the course of the game, you'll be able to unlock several costumes for Lara, depending on what objects you collect and how quickly you complete the game.
  • Spore Publisher: EA Developer: Maxis Release Date: TBA 2007 A conversation with Spore creator Will Wright can easily take you off on tangents like astrophysics and existentialism, rather than focusing on his genius new strategy game that takes you from single-celled amoeba to galaxy conquering master race. But it's hard to wrap your head around how brilliant Wright is while he's exploring a new planet with childlike curiosity or chucking little aliens to a bloody, splattering end with his

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