THE INFO BOX
Post date: December 23, 2009
T-Dar Holiday Special '09 length: 01:14:48
Intro song by: Anamanaguchi/Twishart
Visit TalkRadar on: Twitter
| TalkRadar Archives
Rocksteady Games created a monster in Batman: Arkham Asylum, and senior gameplay programmer Paul Denning is so proud of their game spawn that he just couldn’t stop talking to us about it. He spilled so many truth nuggets from his talented maw that we had to split the interview into two parts. Here’s the second bit, complete with all sorts of interesting information about Batman’s return to the dance floor, how he nearly had the power to command motorboats, and even a story about how a big film company didn’t interfere with the game development process to a significant degree
If the cliche for this time of year is “it’s better to give than to receive”, then game developers have always been flush with the spirit of the season. Christmas is, after all, the time when consumers flock in droves to malls, game stores and DLC servers, flooding developers’ coffers with holiday lucre.
Way back in January, we did what a lot of other tech and gaming websites do, and published a list of predictions for the then-new year. In this case, we predicted the games that we thought – for a variety of reasons – wouldn’t see the light of day until at least 2010, and published it under the somewhat inflammatory headline No Heavy Rain until 2010?
Infinity Ward doesn’t do things by halves, and they’ve made the most varied, challenging and replayable co-op mode since forever with Spec Ops. It consists of 23 missions over five different stages, with one to three stars awarded for each depending on difficulty level (one for regular, two for hardened, three for veteran).
With the release of BioShock 2 just weeks away, you can ease your deep-sea blue balls by submerging yourself in these four new videos. From familiar faces to new nemeses, this updated Rapture will have you partying like it’s 1969. The Splicers are still scary, but the twitchy Big Sister is even scarier and the writing on the walls won’t ease your fears, either
A choke hold is a great bonding experience. Not between you and the man who’s holding a gun to your head – there’ll always be a tragic, longing awkwardness in that relationship – but between you and your fellow player, the guy flitting from shadow to shadow, circling around to spring up behind your captor and snap his neck like a bony pencil.
THE INFO BOX
Post date: December 18, 2009
T-Dar 81 length: 2:13:26
Intro song by: Anamanaguchi
Visit TalkRadar on: Twitter | iTunes | TalkRadar Archives
Right about now the rest of the internet is tripping over itself to crank out the “definitive” end-of-year list. Well, they can stop. We already did it. Over the next few pages our unquestioned expertise will identify the coolest, most important games of 2009 with zero room for error. Yeah, it’s that big of a deal. That’s why they’re basking in the dazzling radiance of a Platinum Chalice.
Sure, it’s a tall order to crunch 365 days into 90 seconds. But who has time for those long, weepy retrospectives that linger on pointless details? We believe that nostalgia is best delivered in supersonic bursts. But is it even possible to assimilate so much information so quickly? There’s only one way to find out: click play below.