You just tore the wrapper off The Burning Crusade expansion pack, you've updated your credit card information and now you're wondering, "how the hell am I going to get to level 70? By this weekend?" Well, my socially challenged friend, we have crafted a quaint little strategy guide that'll prepare you for your first steps into darker territory. It'll be tough and you'll need all the Friday nights you can muster. But with some luck, Mountain Dew and tons of pizza, you'll pull it off in no time.
Real men play sports, drink beer, and know a thing or two about fixing cars. They don't know the difference between the starship Enterprise and Starship Troopers, and they don't fool around or play any games - at least, not ones like these.
We're talking about the sorts of games that can be landmines of embarrassment waiting to explode, ruining your image as a somewhat normal guy. Or worse yet, the ones that are so appealing to the opposite sex that you may never get your hands on your
For every Eddie Murphy there's a Chris Tucker. For every Coke there's a store-brand Cola. For every Mario, a Luigi. You get what we're talking about, right? Lurking in the shadow of every premium product, there's a low-grade, cheapo version. We're pretty sure without this good/bad, yin/yang balance the world would cease to spin on a level axis and topple into a black hole.
More than anywhere (except possibly Hollywood film actors and breakfast cereals) this applies to games. We've lost count
By now, you know the spiel: most Hollywood executives see movie-based games as nothing more than merchandising, no different from action figures and themed socks. Therefore, they could not give a rat's ass about quality, so long as the game sells. And therefore, most movie games are crap. And blah, blah, blah.
We're not here to debate the reasons why 95% of movie games are miserable turds. We like to focus on the positive. And we know that for every 20 or so Rambos or E.T.s or Enter the
Give us a bit of background on Kaos Studios…
Halper: Kaos Studios was started in late 2005 by the core members of Trauma Studios. Were most known for our work on Desert Combat, as well as Battlefield 2. We were DICE New York, and then we became Kaos.
What was your actual involvement on BF2, as Trauma Studios?
Halper: Mostly we did the R&D. Desert Combat was pretty successful and DICE wanted us to develop some of the features on BF2 and prototype them. They had a new engine which
1) Fighting a T-Rex
Having dispatched with a couple of troublesome Raptors, Lara finds herself on the run from an oddly polygonal Tyrannosaurus Rex.
Can I do it in Anniversary?
Oh yes. The T-Rex battles will be Anniversarys action core.
2) The Swan Dive
Lara calmly walks to the edge of the cliff, then - with surprising grace for one so unaerodynamically designed - swan dives into the clear blue water below. Its a stunning moment.
Can I do it in Anniversary?
Yes you will. Expect arching,
So theres a rabbi, some football players, a paddle and a spaceship. We search for the punchline...In the meantime, check out what some talented folks have been doing with their time.
Developer - Davelgil Games
With retail-released adventure games in short supply these days, were often forced to look to the indie scene for solace and fulfillment, though admittedly theyre still a rare gem to find.
Well, search no more because The Shivah is a top-notch
Last year's Dark Messiah promised - as have many others - to revolutionize combat in the RPG format. What it did was provide great cast-and-slash action. Decapitations felt deserved, magic was enjoyable and sometimes cleverly used, and the game took the concept of environmental weaponry to its absurd conclusion. The first thing you'd do when you entered a room was look for a chandelier tied precariously to the ceiling or barrels on a curiously high shelf. But if you're thinking about taking a
All week, we've been showing you the awesomeness of Windows Vista, how to shop for and build a new juggernaut of a PC and today we end our feature by presenting you with four games that'll really put your new hardware to the test. Can you handle it?
This GTA meets Max Payne meets Silent Hill thingy is still a bit of mystery, but it will take eye-popping advantage of both DirectX 10 and a quad core CPU to make its scares seem
Alright, alright. You got us. We know Doom and it's sequels have been out... well, forever now. But with its recent release on Xbox Live, we figured it would be awesome to give you a taste of how it's done. This guide's a little complicated, but if you're patient, then you'll be unleashing your own demons of hell in no time. Within the game of course... unless you really are the spawn of Satan. Happy building!
What you'll need:
A copy of Doom or Doom II
The free shareware version is ok