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A lot of video game locations, for reasons of gameplay and tone, are awful places. A lot of them, for the sake of realism, have people in them. These people are idiots. Yes, moving house is stressful and traumatic, but sometimes staying put is far, far worse.
Riding stars and attaching to fast-moving vehicles with a grappling hook are awesome things to do in games--but in real life, doing so probably means death...
Sad that Snake's voice is changing in the next Metal Gear Solid? This is hardly the first time something like that's happened...
Free-to-play games like Team Fortress 2 and Planetside 2 prove that pay-to-win isn't the only option. But can all F2P games afford to be so generous? GamesRadar investigates the evolution of free-to-play and asks: is it still pay-to-win?
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