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Henry Gilbert - GamesRadar
By Henry Gilbert posted 1 year, 5 months ago

Any type of game music can be great, and those that experienced the entire soundtrack to the amazing and amazingly underplayed Mirror’s Edge know how great its ambient, electronic soundscapes were. But in my old age (27 going on 60) I might hear the music as I’m playing, but I don’t really listen. No, I’m too busy getting angry at some puzzle or planning my next grocery trip. However, once a game reaches its climax I’m all ears, which is when I heard and listened to Still Alive, the magnificent ending theme to Mirror’s Edge...


Are you a fan of Call of Duty: World at War's Nazi Zombies mode, but not a fan of the archaic weaponry and setting? Are you hankering after something more modern, but don't want to wait for Black Ops' cold war reprisal of the old favourite? Is in fact, even that period of history still too far back for your cutting edge zombie killing needs? Well this new mod for the original Doom has you covered, being as it is a Call of Duty: Modern Warfare 2 conversion. Now you can tell Ramirez to do all kinds of unpleasant crap while using ultra-modern killing tools on a futuristic research base on Mars. With zombies and demons aplenty. It is quite literally the best of all worlds.

And all that aside, it's a seriously impressive and authentic job. If you only watch one video of a contemporary soldier killing his way through a game from the past set in the future today, it needs to be this one. Click on and do it. Ramirez.


Seriously, we know you’re busy people! We also know a lot of you reading GamesRadar haven’t ever listened to our filthy, stupid podcast: TalkRadar. We understand your trepidation. They're too long, podcasts are boring, etc… Well, here’s a bite-sized clip we humbly ask that you try super-quick like! It may not be what you were expecting

Yo Mama style! We change the shape of the gaming forever using only hurtful personal insults...



Oh, what?! You forgot about 2008’s Prince of Persia just because it doesn’t star Jake Gyllenhall and the hero doesn’t have a Godsmack Wrestlemania entrance theme?!


Videogames suffer no shortage of beautiful women. A comprehensive survey of every attractive girl in videogame history would fill at least several encyclopedia volumes, and attempting any kind of definitive "hottest game babes of all time" list, while fun to research, would be pure folly. So rather than an exhaustive list of lust-worthy ladies, please consider this a more personal collection...


As a  long-time Valve fanboy, I'm obviously troubling my trousers with excitement over Portal 2. But I, like many of us, had previously wondered how a sequel could possibly improve upon the original. I knew it would of course. At this stage I'd trust Valve with the care of my own imaginary children, and would continue to do so even if they were real. But all the brief glimpses of gameplay and talk of Excursion Funnels and Repulsion Gel still hadn't given me a clear picture of quite how amazing Portal 2 is going to be.

This new Gamescom footage has. And sweet Jesus, my life has just got better by 270%. 540%, counting both times I had to watch it to take it all in. Yours will too. Click on. GLaDOS is on-screen and everything.


Chris Antista - GamesRadar
By Chris Antista posted 1 year, 5 months ago

Life. Health. HP. No matter what you want to call it, all games have some method of letting you know how dead you is, or how dead you ain’t. Or at least they used to? Nowadays, gamers have gotten so used to regenerating this or that, they may’ve forgotten what the hell a health bar even looks like...


Listen carefully - you're hearing one of the worst game tracks ever created. Lovely, isn't it? It takes courage to put your head in a piece of PVC tubing and hum randomly while banging on a piano. I remembered it being bad, but when I heard it again while working on this article I feared that I had corrupted audio...


Tyler Wilde - GamesRadar
By Tyler Wilde posted 1 year, 6 months ago

Galcon Fusion, the latest in a series by independent developer Phil Hassey, is one intense, hectic sonnuva strategy game. Players battle for control of planets by flinging suicidal squadrons of spaceships back and forth across a 2D map... but that description doesn't really do it justice, so give it a try sometime. It isn't for everyone, but it helps that it sounds awfully nice too...


Last week’s reveal of BioShock Infinite didn’t just catch us by surprise – it took the BioShock universe in an entirely new direction, sending us not to Rapture in the ‘60s or ‘70s, but to the skybound city of Columbia in 1912. A floating wonder held aloft by hot-air balloons and giant propellers, Columbia is apparently home to another pack of crazies who’ve let their technology grow out of hand and become paranoid savages as a result. Into their midst strides Booker DeWitt, a former detective for the Pinkerton agency hired to rescue Elizabeth, a woman abducted to Columbia 15 years before.

What we’ve seen of BioShock Infinite so far promises to do things with the series that have never been done before. We know it’s possible to telekinetically disarm enemies and shoot them with their own guns. We’ve seen a gigantic monster of a boss. And we’ve seen a co-op feature that enables Booker and Elizabeth to combine their Plasmid-like powers to unleash massive destruction against their enemies...

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