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FEAR Extraction Point


F.E.A.R. Extraction Point hands-on

Say hello to our not-so-little friend

The only question remaining is one of experience. F.E.A.R. was built by Monolith - an experienced shooter developer that raised the bar and our expectations. Extraction Point is in the hands of a team more used to creating (admittedly excellent) strategy games, such as the Kohan series.

An action game like F.E.A.R. lives and dies by its levels - where the enemies jump out from, where the ammo packs and doors are. It's choreography, where the ballerinas are armored automatons, the music is the sound of bullets, and the grand finale is not a heart-wrenching kiss, but a boss battle. At least we know the team has nailed the conductor's baton.

If you'd like to try out the expansion for yourself (and we know you do), head over to fearfans.com for a free demo.


 
The Knowledge

FEAR Extraction Point

Genre: Shooter
Expected release date: Autumn 2006
Developed by: Timegate Studios,Monolith Productions
Min system requirements: Windows XP/2000, P4 1.7GHz or equivalent, 512MB, GeForce 4 or equivalent, 5 MB hard drive space
Recommended system: P4 3.0GHz or equivalent, 1GB RAM, GeForce 6600 or equivalent
Multiplayer Modes:
Online
16 player VS
8 GREAT
Read the review
Latest Articles About This Game
PC: First pics of Extraction Point
PC Preview  -  12 May 2006