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Fallout 3

Also known as: Fallout III



Aug 21, 2009
PC Feature | Fallout 3
PC - Fallout 3 - Fallout 3: Mothership Zeta - review We’re not game designers, but if we were making a DLC pack about alien abduction set in the universe of Fallout 3 we wouldn’t make the following four dumb errors... ... » Read More
Jul 31, 2009
PC Feature | Fallout 3
PC - Fallout 3 - TalkRadar 62 - RISE UP! The Top 7... 2008 games we can't stop playing - Really makes you wonder why 2009 even bothered. The 15 worst-reviewed games of the past 15 years - Of course we've got audio from the shittiest standouts. And more... ... » Read More
Jul 27, 2009
PC Feature | Fallout 3
PC - Fallout 3 - The Top 7… 2008 games we can't stop playing Unless you’re an eagle-eyed bargain hunter, the price of videogames can put a serious dent in your finances. Here in the US, $60 a pop means the game in question needs to offer hours of content to offset the steadily increasing cost. ... » Read More
Jul 7, 2009
PC Feature | Fallout 3
PC - Fallout 3 - What if GamesRadar designed Downloadable Content? You know the only real problem with downloadable content? It’s typically designed by the same people who made the original game. That’s boring. Why not give other folks, who don’t necessarily worry about whether something is “a good idea” or “sensible” or “legal,” a shot? Sure our ideas might be a little unusual at times, and a couple of them could conceivably land someone in jail. ... » Read More
Jul 1, 2009
PC Feature | Fallout 3
PC - Fallout 3 - Top 10 Fallout 3 mods One of the great things about Bethesda is that the developer allows for open modding of its games (sorry 360 and PS3 people, this is for the PC crowd only). This takes your $50 game and turns it into its own little virtual play set. ... » Read More
Jun 26, 2009
PC Feature | Fallout 3
When the hero's mistakes end the world instead of saving it. ... » Read More
Jun 25, 2009
PC Feature | Fallout 3
PC - Fallout 3 - Games invade Google Street View Have you ever seen Google Street View in action? It's incredible, and already coming up with some amazing images... it's a wonder the world survived without it. But we've spotted some more familiar faces in the passers by.Can you spot them too?       ... » Read More
Jun 22, 2009
PC Feature | Fallout 3
PC - Fallout 3 - Video: Fallout 3 is full of idiots Fallout 3 is a superb game. So superb, in fact, anything in it that's less than brilliant sticks out like a third thumb. And, sadly, that's most apparent in the human characters. That's right, Fallout 3 is chock full of idiots. But don't just take our word for it - here's the evidence ... » Read More
Jun 18, 2009
PC Feature | Fallout 3
Why can’t some people just call a spade a spade? Or, in the case of video games, call a health pack a health pack, instead of a multi-purpose, cosmic healitron 3000. We’re sick of developers trying to give their games extra context or dimension by pasting unnecessary and sometimes baffling terminology onto simple, every day game actions or objects. It’s convoluted, embarrassing and totally comically. Below are some of the ... » Read More
May 28, 2009
PC Feature | Fallout 3
PC - Fallout 3 - Fallout 3: Broken Steel review We could tell that Fallout 3 was a great game by how annoyed we were by the abrupt ending. We wanted to keep adventuring in its enormous world with the character that we’d come to love, and earn rewards for doing so rather than banging my head against the level 20 cap. ... » Read More
May 22, 2009
PC Feature | Fallout 3
PC - Fallout 3 - The 10 most common game design mistakes Making games is hard. Making fun of them isn’t. It’s really, really easy, actually. Of course, we wouldn’t be so critical if we didn’t love them so damn much (and if we weren’t, you know, critics). We think games are just the bee’s knees, and that’s why we get so pissed about all the stupid crap they do ... » Read More
May 18, 2009
PC Feature | Fallout 3
There are lots of excellent reasons to want to blow up an RPG town. If you’re a villain, for example, you might level a place because it’s friendly to some resistance movement, or it’s in your way, or the heroes are stopping in briefly on their way to kill you. If you’re a game designer, you might do it to raise the stakes, or to give players some emotional reason to want the villain dead. ... » Read More
May 11, 2009
PC Feature | Fallout 3
Founded by a group of religious cultists who worship an unexploded megaton bomb, who then built their church at the centre of the crater the bomb created.  These Children of Atom believe that the atomic masses released by nuclear bombs contain whole universes and are therefore sacred. How about being constantly surrounded by the most upbeat, glass half full folk any of us are ever likely to meet? Full ... » Read More
May 8, 2009
PC Feature | Fallout 3
PC - Fallout 3 - TalkRadar 50 – all about YOU The Topics Top 7… gut-wrenching choices – or, as Charlie admits, the Top 7… decisions. Motion controls are coming to Xbox 360 – first avatars, now motion silliness. Could a handheld MicroBoy be far behind? Punch-Out!! exclusive boxer reveals – see, GamesRadar gets cool exclusives too.  More shitty Spider-Man audio – from the Sega CD game we vow to reference once every four podcasts. And more!!!!!! ... » Read More
May 4, 2009
PC Feature | Fallout 3
Games are complicated these days. Plotlines are deep and branching. Worlds are open to explore, and to change. Major characters are expendable. Side quests are optional, dialogue trees are intricate and endings are multiple. We are the authors of our own digital experiences. Which sounds pretty great, until you reach one of those choices that you just know will affect the rest of the game. ... » Read More
Apr 29, 2009
PC Feature | Fallout 3
PC - Fallout 3 - GR Asks: How do devs decide the size and price of DLC? Welcome to GR Asks, our weekly Q&A with the games industry that answers questions submitted by YOU. Is there something game-related you’ve never seen addressed? Message GRAsks and we may just get it answered! ... » Read More
Apr 15, 2009
PC Feature | Fallout 3
PC - Fallout 3 - A rather impressive list of videogame currency It’s Tax Day. If you’re a part of the working class, you (hopefully) filed your state and federal returns. Kids, never mind what we’re talking about - your parents have filed you as dependents because you’re deadbeats who don’t contribute to your family’s income. We jest! What do taxes have to do with games? Money is earned  and spent in some of your favorite videogames. ... » Read More
Apr 14, 2009
PC Feature | Fallout 3
PC - Fallout 3 - 13 greatest enemies that are also round There are enemies that are circular, and there are enemies that aren’t circular. These are the ones that are circular. Euclidian geometry defines circles as the points on a plane which are the same distance from another point called the center, got it? That’s awesome. There is no geometric definition for enemies, but if there was it would define them as the guys that kill you. ... » Read More
Apr 13, 2009
PC Feature | Fallout 3
PC - Fallout 3 - Fallout 3: The Pitt You have to hand it to Bethesda – they’ve choosen a part of the US that really lends itself to surviving a nuclear apocalypse seemingly unscathed. That, and getting the designers of The Pitt to actually play Fallout 3 all the way through, so they could get a feel for what people might want to play. ... » Read More
Feb 11, 2009
PC Feature | Fallout 3
PC - Fallout 3 - Gaming's big-ass booms! There are two types of gamers: the ones who love explosions, and the ones who love explosions in 1080p at 60 fps. Whether you’re a fan of shooters or strategy games, 8-bit or HD, we still all share the common appreciation of a good bang (ha, you WISH!). To show our love of all things that go BOOM, we’ve collected some of videogames' most epic explosions and set them to a bangin’ soundtrack. ... » Read More
The Knowledge
Fallout 3
Fallout 3

Genre: Role Playing
Release date: Oct 28, 2008
Published by: Bethesda
Developed by: Bethesda
Min system requirements: P4 2.4GHz, 1GB RAM, GeForce 6800/Radeon X850, 6GB HD space
Recommended system: Dual-core CPU, 2GB RAM, GeForce 9800GT/Radeon 4850
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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